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NPC Generator

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Lvl.
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Advanced [show]


Anselm Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is portly but not overly obese. He has styled his golden hair well, parting it to the left. He has violet eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Energy wise he seems alert and responsive.

History: Born in the north his family was never financially stable. Cursed with lycanthropy at a very young age, Anselm has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is content; and he seems to be bored by most things

Ideals: Justice, Professionalism. Flaws: Disease, Mundane. Bonds: Poor. Occupation: Tailor

Voice: pre-pubescent

Attributes [hide]

Anselm Middleton, Male Human Fighter 8
Medium (5'1") Human, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 57 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Insight +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 50000 cp. Chrysoprase (40 gp). Blue quartz (8 gp).


Social Check DCs


Kyle Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His skin is fair and his fingers are delicate and long. His black hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is overprotective of those who hire his services. He is harsh and unforgiving.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Flaws: Ugly, Antagonistic, Disease. Bonds: Guardian, Adventurer. Occupation: Performer

Voice: Sensual and smooth

Attributes [hide]

Kyle Springfield, Male Human Aristocrat 11
Medium (5'9") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 79 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)12 (+1) 15 (+2)13 (+1)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1500 gp. Carnelian (40 gp). Deep green spinel (50 gp). Citrine (40 gp). Aquamarine (800 gp). Violet garnet (800 gp). 1 Minor magic item.


Social Check DCs


Glim Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a grey cloak and cross-gartered violet stockings. He is muscular with a powerful set of arms. His hair is greying and his face has many wrinkles. His eyes are green and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invites people to come help in his community garden.

History: Glim hails from a village terrorized by orcs. He was an apprentice working in his father's forge. He has worked as a Jeweler like his father before him.

Motivation: Expand his business; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Job, Family. Occupation: Jeweler

Voice: Mumbles to self between sentences

Attributes [hide]

Glim Waggletop, Male Gnome Commoner 1
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 8 (-1)14 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 6000 cp. Blue quartz (12 gp). 1 Masterwork Common Melee.


Social Check DCs


Akmen Flight, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears dull grey sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His hair is red and curly. His ears are large.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born several months after his father was called into army service. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.

Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Rich, Military. Occupation: Laborer

Voice: French accent

Attributes [hide]

Akmen Flight, Male Tiefling Wizard 1
Medium (5'8") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 800 sp. 1 Masterwork Light wooden shield.


Social Check DCs

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