Ugarth Graham, Male Half-Orc [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. His red hair is greasy and uncared for. His eyes are likewise violet.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor, Poor. Occupation: Bellfounder
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 16 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Richard Hornsby, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a violet coat. He keeps his red hair in a flapper bob. His green eyes lackadaisically let the world flow into them.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born blind and as such lacked many opportunities for work. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: He wants nothing more than to rejoin the army; and he has comitted a past crime that haunts him to this day
Ideals: Joker, Philantrophist. Flaws: Disease. Bonds: Criminal record, Military. Occupation: Bounty Hunter
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 42 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 |
Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cairn Honor, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a tight fitting blue shirt and pants. His white hair is heavily combed to the left. He is baby faced.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised in a mountains tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He has achieved small success as a Fletcher.
Motivation: Marry his brother to traveling adventurers; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Family, Nature, Job. Occupation: Fletcher
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Tiefling, Neutral Evil (CR 13)
Armor Class 14
Hit Points 69 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 19 (+4) | 11 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan, Dwarven, Draconic
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
Possessions: 4000 gp. White opal (1200 gp). Eye agate (8 gp). Rhodochrosite (8 gp). Azurite (8 gp). Sard (80 gp). Sard (80 gp). Lapis lazuli (8 gp). Fiery yellow corundum (1200 gp). Violet garnet (1200 gp). Jasper (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quarion Othronus, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a long, yellow cloak. His brown hair is lengthy. His green eyes peer out from beneath his feathered yellow hat.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born in the south, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is unsatisfied with his job.
Ideals: Justice. Bonds: Job, Immigrant, Adventurer. Occupation: Jeweler
Voice: Stutters
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 300 gp.
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