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NPC Generator

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Advanced [show]


Modean Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and dresses in brown turtlenecks beneath a blue coat with violet slacks. He keeps his black hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Modean is combative with any and all who dare try his patience in the slightest.

History: His father raised him in a mountain cabin. A freak accident while working with his Healer mother left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Justice. Flaws: Ugly, Disease, Depressed. Bonds: Nature. Occupation: Gardener

Voice: Eastern European accent

Attributes [hide]

Modean Sharp, Male Tiefling Fighter 5
Medium (5'4") Tiefling, True Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)17 (+3) 15 (+2)15 (+2)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Infernal, Sylvan, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rimple Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally well dressed albeit a few years behind the times. His tied-back hair is silver. His half smiles and green eyes are beguiling and draw you in.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not believe in violence as a means to an end. He is a dedicated Glassblower but believes his peers are too gung-ho.

History: He served in the navy to pay for his family's outstanding loans. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and revenge

Ideals: Pacifist. Flaws: Shy. Bonds: Attractive, Military, Nature. Occupation: Glassblower

Voice: Voice breaks

Attributes [hide]

Rimple Ironhide, Male Gnome Sorcerer 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 10000 cp. 1 Masterwork Heavy steel shield.


Social Check DCs


Anselm Sherwood, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a red tunic with tan highlights, and long blue pants that bunch up around his shoes. He wears his auburn hair up in a very large beehive style do. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. A true patriot, Anselm would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Anselm was born on a far southern desert where he grew up under the tutelage of his father, an expert Blacksmith. He has never given up on his dancing dream.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Artistic. Bonds: Attractive, Military, Rich, Immigrant. Occupation: Blacksmith

Voice: High pitched and raspy

Attributes [hide]

Anselm Sherwood, Male Human Expert 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)17 (+3) 12 (+1)13 (+1)
Skills Athletics +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Terran, Gnome, Elven
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 800 gp. Deep blue spinel (1300 gp). Obsidian (10 gp). Azurite (10 gp). 1 Minor magic item.


Social Check DCs


Darrak Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears many layers of old clothing at all times, and is pretty ugly. He has moderate length silver hair. His eyes are amber.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is an amazing painter.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his sister; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted, Artistic. Flaws: Ugly, Shy. Bonds: Poor, Slave. Occupation: Blacksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Darrak Durthane, Male Dwarf Warlock 1
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 9 (-1)12 (+1)
Skills Medicine +1, Stealth +3
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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