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NPC Generator

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Advanced [show]


Uraim Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is constantly adorned with expensive silk clothing, often dyed in bright black and red, and wears rings and necklaces with large, colorful gems. His auburn hair is styled in orderly dreadlocks. His eyes are brown.

Personality: Eccentric and domineering, Uraim will drive conversation. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a necromancer, Uraim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Extrovert. Flaws: Antagonistic, Disease. Bonds: Rich, Mentor. Occupation: Server

Voice: Rolls R's

Attributes [hide]

Uraim Balderk, Male Dwarf Expert 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)11 (+0) 13 (+1)8 (-1)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +3

Possessions: 390 gp.


Social Check DCs


Osco Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, typically a more casual-formal manner. His hair is cut close to his head. His half smiles and green eyes are beguiling and draw you in.

Personality: He will rave to anyone who will listen. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Optimist, Fighting. Flaws: Insane. Bonds: Attractive, Mentor. Occupation: Farmer

Voice: Dutch accent

Attributes [hide]

Osco Tallfellow, Male Halfling Adept 8
Small (3'0") Halfling, Neutral Good (CR 8)
Armor Class 12
Hit Points 54 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Ignan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 160 pp. Tiger eye turquoise (12 gp).


Social Check DCs


Theriatis Burrows, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears professional attire. He has a slight overbite and is overall scrawny. He has a long white beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: He will rave to anyone who will listen. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a white middle class family as the only child. Theriatis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Theriatis decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Logical. Flaws: Insane, Mundane. Bonds: Attractive, Criminal record. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theriatis Burrows, Male Half-Elf Rogue 3
Medium (5'5") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Banded mail. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Elaim Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is renowned for his bright blue suits and hats. His whole body is exceptionally muscular. His red hair is cut short. He is baby faced.

Personality: He is irascible and easily irritated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sold as a small child to a slaver, Elaim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.

Motivation: He wants to get laid; and he would like to get married and retire

Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Mentor, Family, Has a crush. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Elaim Eversharp, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)15 (+2) 17 (+3)14 (+2)
Skills Insight +5, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 260 gp.


Social Check DCs

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