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NPC Generator

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Advanced [show]


Alberich Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. He has no hair. His hazel eyes are slightly larger than normal.

Personality: This man loves singing and to teach people singing more than just about anything. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast plains. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his sister

Ideals: Artistic, Fighting, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Servant

Voice: Australian accent

Attributes [hide]

Alberich Gorunn, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 20 (+5)12 (+1) 8 (-1)10 (+0)
Skills Animal Handling +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 200 sp.


Social Check DCs


Zedaar Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brass crest, when down, is lengthy. This gold eyed southerner is not easily forgotten.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he wants to meet his childhood hero

Flaws: Ugly, Antagonistic, Forgetful. Bonds: Adventurer, Poor. Occupation: Hunter

Voice: High pitched and raspy

Attributes [hide]

Zedaar Umbyrphrael, Male Dragonborn Ranger 9
Medium (6'3") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 51 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 15 (+2)15 (+2)
Skills Stealth +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1700 gp. Silver comb with moonstones (500 gp). Silver comb with moonstones (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baern Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his scythe. He has a small bristly mustache and wavy brown hair. His eyes are blue and he is always smoking a pipe.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Artistic. Flaws: Insane. Bonds: In love. Occupation: Doctor

Voice: Sounds elderly

Attributes [hide]

Baern Dankil, Male Dwarf Barbarian 9
Medium (4'5") Dwarf, Chaotic Good (CR 9)
Armor Class 13
Hit Points 105 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)18 (+4) 14 (+2)14 (+2)
Skills Acrobatics +6, Deception +5
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Gnoll, Elven, Ignan
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +5

Possessions: 1000 gp.


Social Check DCs


Right-Handed In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'1", this man prefers to wear black clothing when he does not wear armor. His long brown fur is drawn into a two foot long braid. His fierce blue eyes like to dwell on things.

Personality: He is very quiet and rarely speaks above a whisper. He also is a firm believer in the manly ideal.

History: Born in the north to a Masseuse, Right-Handed learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Right-Handed took refuge in the large cave and found the beat up crossbow and armor he uses now. He ran away from his former home and has been making his living as a Masseuse for the past few years.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and sabotage a competitor

Flaws: Shy, Impulsive. Bonds: Job, Nature. Occupation: Masseuse

Voice: Middle-eastern accent

Attributes [hide]

Right-Handed In Woods, Male Tabaxi Commoner 2
Medium (5'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)14 (+2) 8 (-1)15 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 180 gp. 1 Average lock.


Social Check DCs

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