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NPC Generator

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Advanced [show]


Krimmon Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is heavily combed to the left. His eyes are likewise violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. After a long history of fighting, Krimmon and his spouse have recently divorced.

Motivation: To prove his worth to the world; and to reunite with his absent father

Flaws: Ugly, Antagonistic, Impulsive, Disease. Bonds: Family. Occupation: Ploughman

Voice: Mousy voice

Attributes [hide]

Krimmon Honeypot, Male Halfling Rogue 2
Small (3'4") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)16 (+3) 11 (+0)16 (+3)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Undercommon, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1400 sp. 1 Healer’s kit.


Social Check DCs


Korfel Dukakis, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in a clean black cloak covering his clean studded leather. He has black hair. He has brown eyes and a black hat with a green feather.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is harsh and unforgiving.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 2 years.

Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job

Flaws: Shy, Antagonistic. Bonds: Rich, Job, Military. Occupation: Carter

Voice: Voice breaks

Attributes [hide]

Korfel Dukakis, Male Half-Elf Druid 4
Medium (5'0") Half-Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)9 (-1) 8 (-1)17 (+3)
Skills Arcana +1, Deception +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Torinn Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. He keeps his red crest in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: While he acts the brute, he is far gentler than he would appear. He invites people to come help in his community garden.

History: He was born blind and as such lacked many opportunities for work. Torinn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: Money/treasure; and he has passion for adventuring and risk

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Weaver

Voice: Sore throat, cough

Attributes [hide]

Torinn Xephyrbahnor, Male Dragonborn Aristocrat 6
Medium (6'6") Dragonborn, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 11 (+0)18 (+4)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5

Possessions: 200 gp. Red spinel (160 gp). Black pearl (1000 gp).


Social Check DCs


Heskan Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying red crest a little too much giving a sharp red color. His half smiles and gold eyes are beguiling and draw you in.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Sold as a small child to a necromancer, Heskan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he is currently in port desperately looking for someone to get him out

Ideals: Opinionated. Flaws: Insomniac. Bonds: Slave, Attractive, Mentor, Rich. Occupation: Sage

Voice: Mumbles to self between sentences

Attributes [hide]

Heskan Nemmonis, Male Dragonborn Sorcerer 9
Medium (6'7") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 14 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)13 (+1) 9 (-1)16 (+3)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: 8000 sp. Chrysoberyl (100 gp). Banded agate (10 gp). Zircon (80 gp).


Social Check DCs

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