Calcitro Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He typically wears a sleeveless long coat of deep red leather and dull brown iron scale mail. He wears his hair in dreadlocks. His violet eyes are slightly larger than normal.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a logical person and will generally grow upset if things defy logic and science.
History: He comes from a rich eastern family. Calcitro was born on a far eastern desert where he grew up under the tutelage of his father, an expert Brewer. He left for the east, certain he would find work there.
Motivation: He's attracted to the PC; and he's in love
Ideals: Opinionated, Logical. Bonds: Rich, Immigrant, Has a crush. Occupation: Brewer
Voice: Pirate accent
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 34 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Infernal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
Einkil Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male is dressed in earthy colors with a black and brown handkerchief worn on his left side. He is tall, broad shouldered and powerfully built. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to a criminal king-pin and mafia family He found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After a long history of fighting, Einkil and his spouse have recently divorced.
Motivation: His religion dominates his actions; and he desires power and/or immortality
Ideals: Logical. Flaws: Addict, Antagonistic. Bonds: Criminal record, Adventurer, Religious. Occupation: Servant
Voice: Farmer accent
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Terran, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 290 gp.
Serpent On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He very much looks the part of a Priest. His black fur, when down, is lengthy. He has gleaming, smiling hazel eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Over the years he perfected his riding and shooting skills. He struck the Priest job and began his own company from there.
Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business
Ideals: Justice, Gifted. Bonds: Job, Slave, Nature. Occupation: Priest
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Evil (CR 4)
Armor Class 14
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 14 (+2) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 15000 sp. Rock crystal (30 gp). Sard (30 gp). Malachite (5 gp). 2 Alchemist’s fire. 1 Smokesticks. 2 Thunderstones.
Joser Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He has done his best to style his auburn hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Energy wise he seems alert and responsive.
History: He was born to loving parents in a slum to the west. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Joser took refuge in the old dungeon and found the beat up bastard sword and armor he uses now. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and wants to have a good time and be beloved
Ideals: Passionate, Professionalism. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Sage
Voice: Italian accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 66 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 800 gp. Jet (150 gp). Black pearl (1000 gp). Deep blue spinel (1000 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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