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NPC Generator

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Einkil Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a robe, a symbol of death around his neck, and a whip on his belt. His black hair is drawn into a tight pony tail with a skull scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His father raised him in a mountain cabin. He dropped out of school before completing his studies. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Bonds: Attractive, Nature. Occupation: Body Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Einkil Ironfist, Male Dwarf Paladin 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 19 (+4)9 (-1) 16 (+3)10 (+0)
Skills Performance +2, Religion +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 330 gp. 1 Superior lock.


Social Check DCs


Amûg Graham, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts. His skin is fair and his fingers are delicate and long. He has wavy black hair. This violet eyed northerner is not easily forgotten.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sold as a small child to a brothel owner, Amûg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered writing. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Amûg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Seeks redemption.

Ideals: Fighting, Artistic. Flaws: Sensitive. Bonds: Nature, Mentor. Occupation: Fortune-teller

Voice: Hard of hearing, loud

Attributes [hide]

Amûg Graham, Male Half-Orc Monk 1
Medium (5'1") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)13 (+1) 11 (+0)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp.


Social Check DCs


Thorpe Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This man wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a penchant for wearing a ring with an oversized jet on his left hand. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling blue eyes.

Personality: Cocky and sure of himself, he believes he is the best Interpreter born in the past three hundred years. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gifted from a young age, Thorpe studied abroad. After coming to the age of reason, Thorpe took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.

Motivation: To settle down with his crush; and to be a ruler again

Ideals: Gifted. Flaws: Impulsive. Bonds: Rich, Job, Has a crush. Occupation: Interpreter

Voice: Low rumbling, strings words together

Attributes [hide]

Thorpe Honeypot, Male Halfling Druid 11
Small (2'10") Halfling, Neutral Good (CR 11)
Armor Class 13
Hit Points 36 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 9 (-1)16 (+3) 11 (+0)14 (+2)
Skills Acrobatics +6, Athletics +2
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Auran, Aquan
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 220 pp. Deep green spinel (120 gp). Golden yellow topaz (300 gp). Bloodstone (80 gp). Obsidian (13 gp). Violet garnet (300 gp). Alexandrite (300 gp). Carnelian (80 gp). Zircon (80 gp). Deep green spinel (120 gp).


Social Check DCs


Thomas Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a clover on it. His tied-back hair is brown. He has several tiny aquamarine earrings on each ear.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. In his youth he was a Scribe, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Justice, Opinionated, Fighting. Flaws: PTSD. Bonds: Rich. Occupation: Interpreter

Voice: Scottish accent

Attributes [hide]

Thomas Ariessus, Male Half-Elf Rogue 10
Medium (5'7") Half-Elf, True Neutral (CR 10)
Armor Class 14
Hit Points 48 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)14 (+2) 14 (+2)16 (+3)
Skills Animal Handling +6, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 600 gp. Alexandrite (1300 gp). Moonstone (30 gp).


Social Check DCs

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