Spring In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man dresses in violet turtlenecks beneath a white coat with green slacks and is in decent physical shape. His fur is red and very short. He has several tiny amethyst earrings on each ear.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Spring grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Spring. He became a Assassin soon after.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Gifted. Flaws: Mundane. Bonds: Rich, Criminal record, Job. Occupation: Assassin
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 42 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Celestial
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 1600 gp. Jeweled electrum ring (4000 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item.
Chem Chaos, Male Tiefling [Permalink]
Personal [hide]
Description: He sports grey clothing, slightly heavier than average wear. He has no hair. His red eyes are passionate and lively.
Personality: Chem is depressed about a lot of things. He tends to be a nihilist. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born a particularly ugly child, much to the horror of his parents. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He used his abilities to travel the world and help people.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Professionalism, Gifted, Philantrophist. Flaws: Ugly, Depressed. Occupation: Soapmaker
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 9 (-1) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 240 gp.
Radomir Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a pastel coat over a blue low-cut shirt, and a Stetson hat upon his head. His silver hair is kept up in a ponytail inside a Stetson hat. His ears are large.
Personality: Eccentric and domineering, Radomir will drive conversation. He is skeptical of what others tell him and is slow to trust.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he desires power and/or immortality
Ideals: Extrovert, Gifted. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Fortune-teller
Voice: pre-pubescent
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 45 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 19 (+4) | 18 (+4) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 3 |
Possessions: 2000 sp.
Spear Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears rags and sports a simple walking cane. His orange fur is greasy and uncared for. His blue eyes dart from person to person to random spaces in the air.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Spear was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Spear was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Mortician. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor.
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Poor, Immigrant, Job. Occupation: Mortician
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 8 (-1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 1900 sp.
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