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NPC Generator

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Lvl.
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Advanced [show]


Hugh Landon, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a red vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his red boots flare out at the collars. His golden hair is still thick. His face is scarred and worn.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Stylist father left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new shoemaker responsibilities is difficult

Ideals: Philantrophist, Fighting. Flaws: Ugly, Shy, Disease. Occupation: Shoemaker

Voice: Hissing voice

Attributes [hide]

Hugh Landon, Male Human Ranger 6
Medium (5'11") Human, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)15 (+2) 15 (+2)9 (-1)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Just what you see.


Social Check DCs


Mindartis Hanali, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'10". He wears an entirely tan suit with pastel socks and a vest with buckled shoes, and his gloved hand is found clutching a trident. He keeps his blonde hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered singing. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Mentor, Rich. Occupation: Spice Merchant

Voice: Jamaican accent

Attributes [hide]

Mindartis Hanali, Male Elf Aristocrat 4
Medium (4'10") Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Bertram Gresham, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man is well dressed, but even with his fine clothing he looks run-down. His golden hair is greasy and uncared for. He is baby faced.

Personality: Eccentric and domineering, Bertram will drive conversation. He plays an instrument quite well.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Doctor

Voice: Nasally tone

Attributes [hide]

Bertram Gresham, Male Human Commoner 2
Medium (5'11") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 120 pp. 1 Masterwork Common Melee.


Social Check DCs


Ombul Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: 2'11" and lanky with angular features, he is an attractive figure. He wears dark leathers with embroidery. His white hair is smooth and relatively long. His gray eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. He invites people to come help in his community garden.

History: Ombul was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was a soldier and died while he was still young. Ombul was left his mother's suit of armor and trained in its use and care. He's since become an addict/alcoholic.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Poor, Military. Occupation: Mayor

Voice: Scottish accent

Attributes [hide]

Ombul Copperkettle, Male Halfling Warlock 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 27 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 800 gp. Jeweled anklet (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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