Dreali Gentry, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he typically wears brown cloth garments or leather armor. His silver hair is matted, messy, and big. He has gray eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A powerful slaver made him what he is. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Server they were divorced and he won custody of their daughter. He worked as a Navigator, and he later adopted a second daughter.
Motivation: To unite with his brother; and wants to raise his children well
Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Mentor, Family. Occupation: Navigator
Voice: Sensual and smooth
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 10 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 9 (-1) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Draconic, Ignan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Fire opal (1300 gp). Malachite (16 gp). Golden pearl (80 gp).
Ethereal Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears just a black suit, and sports empty pouches on his belt. His black fur is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a very good compulsive liar and kleptomaniac.
History: He was raised by priests from a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has recently gotten a pet goose that steals things from people.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Religious, Mentor. Occupation: Map Maker
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Aramil Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame, and he perpetually has his axe ready. His tied-back hair is auburn. His amber unseeing eyes seem to look past you.
Personality: While he acts the brute, he is far gentler than he would appear. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Jeweler for the past few years.
Motivation: Expand his business; and sabotage a competitor
Ideals: Fighting, Justice. Flaws: Disease. Bonds: Attractive, Nature, Job. Occupation: Jeweler
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 600 sp. 1 Masterwork Uncommon Weapon.
Burgell Turen, Male Gnome [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has a small bristly mustache and wavy silver hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He misses his home and complains about the freezing weather, even in summer.
History: He was raised in a island tribe. In his 18th year, his parents were killed by a goblins raid, leaving Burgell alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Someone believes him a fraud; and a deep hatred of goblins
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Nature, Enemies. Occupation: Weaver
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 13)
Armor Class 14
Hit Points 67 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: Chrysoprase (80 gp). Clear bright green emerald (3000 gp). White pearl (130 gp). Banded agate (11 gp). Blue quartz (11 gp). Chrysoprase (80 gp). Banded agate (11 gp). Obsidian (11 gp). Blue sapphire (600 gp). 1 Medium magic item.
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