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NPC Generator

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Advanced [show]


Oblar TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'2" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has dyed his greying silver hair a little too much giving a sharp silver color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He uses money and sex appeal to get what he needs; and an old rival family wants him found

Flaws: Antagonistic. Bonds: Attractive, Family, Rich, Adventurer. Occupation: Junk Dealer

Voice: Speaks with a cold

Attributes [hide]

Oblar TellPenny, Male Halfling Wizard 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 23 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 9 (-1)18 (+4)
Skills Arcana +3, Athletics +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 800 gp.


Social Check DCs


Rolen Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is portly but not overly obese. He wears his blonde hair up in a very large beehive style do. He has gleaming, smiling amber eyes.

Personality: He has always had a great fascination with Half-Elven culture. He is afraid of women and trembles around them

History: Rolen was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and further expansion of business

Flaws: Racist, Shy. Bonds: Attractive, Adventurer, Job. Occupation: Sailor

Voice: Indian accent

Attributes [hide]

Rolen Ray, Male Half-Elf Aristocrat 2
Medium (5'2") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills History +3, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 gp. 1 Half-Plate.


Social Check DCs


Halander Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his club always slung over his shoulder. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a deerstalker hat to hide his balding. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Sailor, but he was a colossal failure. He has achieved small success as a Crown-heir.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Flaws: Mundane. Bonds: Attractive, Criminal record, Job. Occupation: Crown-heir

Voice: Breathy voice

Attributes [hide]

Halander Littlefoot, Male Halfling Commoner 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 11 (+0)10 (+0)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs


Nuraval Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears bulky green painted plate armor. He sports a flattop hair cut. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. When he's not drinking or sleeping the drinks off, he's doing singing.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He loathes his own lifestyle; and a need for knowledge about a nearby landmark

Ideals: Optimist, Artistic. Flaws: Depressed. Bonds: Mentor, Adventurer. Occupation: Masseuse

Voice: Slow speaker

Attributes [hide]

Nuraval Durthane, Male Dwarf Adept 12
Medium (4'4") Dwarf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 79 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)12 (+1) 9 (-1)10 (+0)
Skills Acrobatics +8, Sleight of Hand +8
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Embroidered and bejeweled glove (4000 gp). Sapphire pendant on gold chain (800 gp).


Social Check DCs

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