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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Jocelyn Wheatley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black collared shirt and pastel pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His tied-back hair is auburn. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Tailor father left him crippled. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's in love; and to settle down with his crush

Ideals: Disciplined, Joker. Flaws: Disease. Bonds: In love, Has a crush. Occupation: Animal Trainer

Voice: Rolls R's

Attributes [hide]

Jocelyn Wheatley, Male Human Expert 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 14 (+2)18 (+4)
Skills Deception +6, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 40 pp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Heward Bentley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a blue coat over a grey low-cut shirt, and a wide-brimmed hat upon his head. With bright auburn hair and a scraggly beard. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily eccentric. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born in the east. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Addict, Insane. Bonds: Enemies, Immigrant, Criminal record. Occupation: Adventurer

Voice: Switch between two voices

Attributes [hide]

Heward Bentley, Male Human Expert 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)13 (+1) 10 (+0)18 (+4)
Skills Investigation +3, Performance +6
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


William Wellington, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His skin is fair and his fingers are delicate and long. He has moderate length red hair. His eyes are blue and catlike.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He misses his home and complains about the freezing weather, even in summer.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His childhood dream was to be a Crown-heir, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Money/treasure.

Flaws: Disease. Bonds: Attractive, Job, Immigrant, Rich. Occupation: Barkeep

Voice: High pitched and raspy

Attributes [hide]

William Wellington, Male Human Bard 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 30 gp.


Social Check DCs


Folgûm Colton, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a blue small hat and blue clothes. His hair is chestnut and curly. His amber eyes dart from person to person.

Personality: He is overprotective of those who hire his services. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a desert tribe. Folgûm liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Guardian, Nature, Adventurer. Occupation: Beggar

Voice: Booming voice

Attributes [hide]

Folgûm Colton, Male Half-Orc Commoner 7
Medium (5'1") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 12 (+1)7 (-2) 12 (+1)12 (+1)
Skills Animal Handling +4, Nature +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 1100 gp. Golden pearl (70 gp).


Social Check DCs

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