Sethrekar Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a tight fitting yellow shirt and pants. Beneath his clothing is a huge mess of scar tissue. He wears a deerstalker hat to cover his moderate length white crest. His face is covered beneath a completely black helmet.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the east. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. He's also a talented Junk Dealer, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Flaws: Disease. Bonds: Slave, Job, Immigrant. Occupation: Healer
Voice: Australian accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 100 gp. Blue quartz (6 gp). Rich purple corundum (1500 gp). Rich purple corundum (1500 gp). 1 Minor magic item.
Solomon Starks, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears long strands of aquamarine and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He has a black handlebar mustache and slicked back black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is calm most of the time but flees social interaction. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is content; and he seems to be bored by most things
Flaws: Ugly, Shy, Antagonistic, Mundane. Bonds: Rich. Occupation: Server
Voice: Creaky witch voice
Attributes [hide]
Medium (5'10") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 20 pp.
Thorin Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears a custom-built plate barding that's adorned with tan lining and desert motifs and is in decent physical shape. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. This violet eyed easterner is not easily forgotten.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born on a small isolated farm. Thorin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by giants. Thorin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Wants to have a good time and be beloved; and he wants revenge against giants
Ideals: Justice, Optimist. Flaws: Fearful. Bonds: Nature, Enemies. Occupation: Animal Trainer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1600 sp.
Tûmûg Langston, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a fine chain shirt which he covers with brown colored cloaks and clothing. He is muscular with a powerful set of arms. His blonde hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in the east to a Carter, Tûmûg learned a great deal about his father's area of expertise. A gifted student he started as a Glassblower, but he got bored and became a Carter. He has taken up work as a Carter and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He seems to be bored by most things; and he's repulsed by the pc
Flaws: Antagonistic, Hedonist, PTSD, Mundane. Bonds: Job. Occupation: Carter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
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