Adran Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'0" and wears a robe, a symbol of death around his neck, and a rapier on his belt. His right hand appears badly burned and disfigured. His tied-back hair is black. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in a small village he learned the ways of the warrior from his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adran fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Joker. Flaws: Addict. Bonds: Religious. Occupation: Map Maker
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 10000 cp.
Olunt Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear black pants and tee shirts. With a patchy black beard and wild black hair. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He snorts whenever he laughs or is feeling confident. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He served in the navy to pay for his family's outstanding loans. When Olunt reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Olunt never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: To settle down with his crush; and he would like to get married and retire
Ideals: Logical. Flaws: Ugly. Bonds: Military, In love, Has a crush. Occupation: Spy
Voice: Spanish accent
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 7)
Armor Class 13
Hit Points 56 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 17 (+3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 200 gp. Aquamarine (500 gp). Violet garnet (500 gp). Rhodochrosite (6 gp). Alexandrite (500 gp).
Hoshû Thornton, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears a robe, a symbol of luck around his neck, and a morningstar on his belt, he is not a threatening figure. His long black hair reaches down to his waist. He has a dull look in his gray eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His mother raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hoshû fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting, Optimist. Flaws: Shy. Bonds: Nature, Slave. Occupation: Baker
Voice: French accent
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Draconic, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 1 Masterwork Common Melee.
Valafar Suspicion, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a lot of dark rich colors, with gold accents. He wears his black hair up. His black eyes dart around the room hyper actively observing anyone and anything.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Valafar was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He was taken as a slave by a traveling circus and forced to perform He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Flaws: Greedy. Bonds: Attractive, Slave, Poor, Adventurer. Occupation: Bricklayer
Voice: French accent
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp.
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