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NPC Generator

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Advanced [show]


Borun Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. He carries with him a set of maces on his belt, each one with a topaz on the hilt. He is bald on top and has large red tufts of hair around his ears. His eyes are blue and beady.

Personality: He is mildly Halfling supremacist, though he does not identify as such. Flattery will make him almost putty in your hands.

History: Born in the east his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Borun fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Halfling people; and halfling compassion

Ideals: Fighting. Flaws: Ugly, Racist, Selfish. Bonds: Poor. Occupation: Bookbinder

Voice: Indian accent

Attributes [hide]

Borun Copperkettle, Male Halfling Monk 6
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 17 (+3)12 (+1)
Skills Performance +4, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Fallond Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a flattop hair cut. His brown eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. He also hits on women, regardless of circumstances.

History: A powerful wizard made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire.

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Has a crush, Mentor. Occupation: Knight

Voice: Spits and sputters

Attributes [hide]

Fallond Fallack, Male Dwarf Warlock 10
Medium (4'1") Dwarf, Neutral Good (CR 10)
Armor Class 10
Hit Points 85 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)15 (+2) 16 (+3)11 (+0)
Skills Intimidation +4, Religion +6
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Goblin
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14422222

Possessions: 110 pp. Moss agate (9 gp). Lapis lazuli (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Two Llamas Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear flannel. His fur is short and white. His copper eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Two Llamas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: He is a bit of a kleptomaniac; and wants to open a new tavern

Flaws: Depressed. Bonds: Family, Poor, Job, Criminal record. Occupation: Healer

Voice: Smooth and feminine

Attributes [hide]

Two Llamas Of Stars, Male Tabaxi Paladin 4
Medium (6'1") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 15 (+2)15 (+2)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 12
Languages Common, Undercommon, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. Tiger eye turquoise (7 gp). Blue quartz (7 gp).


Social Check DCs


Fenriz Dare, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail. His silver hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He speaks before he thinks and is too direct. His job bores him to no end. He has decided to make it more interesting.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved out east to avoid the crime he committed. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Adventurer, Criminal record. Occupation: Slave Trader

Voice: Excited and jittery

Attributes [hide]

Fenriz Dare, Male Tiefling Commoner 3
Medium (5'4") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 15 (+2)16 (+3)
Skills Insight +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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