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NPC Generator

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Advanced [show]


Pâsh Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep yellow leather and dull black iron scale mail. His hair is brown and curly. He has gleaming, smiling amber eyes.

Personality: Calm and collected, he is a well trained Merchant. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Pâsh was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: PTSD, Depressed. Bonds: Job, Rich, Family. Occupation: Merchant

Voice: Prounounces S like Z

Attributes [hide]

Pâsh Brandon, Male Half-Orc Expert 5
Medium (5'4") Half-Orc, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)8 (-1) 11 (+0)8 (-1)
Skills Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 4000 sp. Amber (160 gp). Blue sapphire (1600 gp). Golden yellow topaz (1500 gp). Bloodstone (30 gp). 1 Minor magic item.


Social Check DCs


Andram Chance, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in white turtlenecks beneath a grey coat with blue slacks. He wears a small hat to cover his moderate length blue hair. His thin eyebrows rest above his beady red eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He misses his home and complains about the freezing weather, even in summer.

History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the east, certain he would find work there.

Motivation: His religion dominates his actions; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Ugly. Bonds: Poor, Immigrant, Religious, Mentor. Occupation: Assassin

Voice: Dutch accent

Attributes [hide]

Andram Chance, Male Tiefling Monk 5
Medium (6'6") Tiefling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 15 (+2)15 (+2)
Skills Perception +5, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Shamash Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He has a moderate pudge and is not very fit. He has wavy brass crest. His eyes are gold and catlike.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shamash is combative with any and all who dare try his patience in the slightest.

History: He was born into a rich family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content.

Ideals: Justice. Flaws: Mundane. Bonds: Rich, Nature. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Shamash Chumbyxirinnish, Male Dragonborn Barbarian 9
Medium (6'8") Dragonborn, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 107 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 16 (+3)17 (+3) 10 (+0)13 (+1)
Skills Stealth +2, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven, Gnome
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4

Possessions: 900 gp. Banded agate (12 gp). Hematite (12 gp). Red spinel (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alberich Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'3", this man wears a violet armored body suit, with a simple brown line shooting up and back down. His hair is golden and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He has a massive crush on the younger sibling of the Sage who has hired him part-time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born several months after his father was called into army service. A few years later when the south was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: Wants his loneliness to end.

Ideals: Philantrophist. Bonds: Has a crush, Military, Immigrant. Occupation: Sage

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alberich Rumnaheim, Male Dwarf Warlock 12
Medium (4'3") Dwarf, Neutral Evil (CR 12)
Armor Class 9
Hit Points 85 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)14 (+2) 9 (-1)14 (+2)
Skills Perception +3, Religion +6
Senses Passive Perception 16
Languages Common, Dwarven, Draconic, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 2000 gp. Moss agate (11 gp). Pink pearl (60 gp). White opal (900 gp). Alexandrite (1300 gp). Violet garnet (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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