Vanuath Wilborn, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a black collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He sports a long auburn beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.
Personality: His tongue was cut out and he uses sign language. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born in the west, but his parents moved at a very young age to the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Athletic, Logical. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Painter
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 800 gp.
Raer Lathalas, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his grey robe and has his warhammer always slung over his shoulder. His chestnut hair is slicked back into a classic pompadour. His fierce green eyes like to dwell on things.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Raer hails from a village terrorized by gnolls. His family was turned out during the war. He and his family wandered north to less war torn lands. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.
Motivation: Someone believes him a fraud; and he wants to meet his childhood hero
Flaws: Emotional, PTSD. Bonds: Immigrant, Adventurer, Enemies. Occupation: Herbalist
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 12 (+1) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Druidic, Celestial, Goblin
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Average lock.
Oblar Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a simple brown robe with blue stripes complete with hood. He wears his blonde hair down. His eyes are amber and catlike.
Personality: Always inclined to offer people food he seems plenty friendly. He feeds upon the attention of others.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.
Motivation: He is compelled to act according to his religious beliefs; and he uses money and sex appeal to get what he needs
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Rich, Religious. Occupation: Layabout
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 14
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.
Ombul Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears professional attire. His hair is white and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: He has always had a great fascination with Halfling culture. He is frequently practicing swordplay.
History: He was born in the north, but his parents moved at a very young age to the west. His father was a soldier and died while he was still young. Ombul was left his father's suit of armor and trained in its use and care. He left for the north, certain he would find work there.
Motivation: Wants to work out more often; and halfling compassion
Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Military, Immigrant. Occupation: Fisher
Voice: Breathy voice
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 12)
Armor Class 13
Hit Points 60 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Gnome, Abyssal
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 4000 gp. Carnelian (80 gp). Golden yellow topaz (500 gp). Violet garnet (500 gp). Malachite (5 gp). Golden pearl (50 gp). Violet garnet (500 gp). Hematite (5 gp). Eye agate (5 gp). Alexandrite (500 gp). Azurite (5 gp).
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Their contribution stands as a beacon of hope for all adventurers!
