Aldous Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a custom-built plate barding that's adorned with red lining and desert motifs. His red hair is unkempt and raggedy. His fierce blue eyes like to dwell on things.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in a small plains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has comitted a past crime that haunts him to this day
Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Interpreter
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Umpen Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'4". He wears a brown cloak and cross-gartered tan stockings, and his gloved hand is found clutching a crossbow. His auburn hair is heavily combed to the left. His skin is flawless and his amber eyes scan people very quickly.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a Sage, his father struggled to pay the bills. He has had some formal dancing training, and achieved minor success. He has been a successful dealer in antiques buying low and selling high.
Motivation: Find a way to reverse the transformation of his brother; and find a way to reverse the transformation of his brother
Ideals: Gifted, Entrepeneur, Artistic. Bonds: Attractive, Poor. Occupation: Engraver
Voice: Dark and ominous
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 42 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Ignan, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 24000 sp. Iolite (80 gp). White pearl (80 gp). Black pearl (500 gp).
Naill Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a simple tan robe with brown stripes complete with hood. His hair, while still mostly golden, has prominent grey streaks. He wears a mask on his face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a small toy that he constantly fidgets with.
History: He was born in the north, but his parents moved at a very young age to the east. Naill was born on a far northern forest where he grew up under the tutelage of his mother, an expert Courier. He was granted psionic powers by his dying sister.
Motivation: A deep hatred of giants; and someone believes him a fraud
Ideals: Gifted. Flaws: Mundane, Addict. Bonds: Immigrant, Enemies. Occupation: Courier
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Adrex Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars and is in decent physical shape. He wears a feathered hat to cover his moderate length gold crest. He wears crescent spectacles with a black brim.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His job bores him to no end. He has decided to make it more interesting.
History: Adrex lived on a farm with his mother, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform He now travels the world, in search of power and loot.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting. Bonds: Adventurer, Criminal record, Family, Slave. Occupation: Priest
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 12)
Armor Class 13
Hit Points 64 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Goblin, Gnome
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 200 pp. Golden yellow topaz (1100 gp). Tiger eye turquoise (5 gp). Golden yellow topaz (1100 gp). Deep green spinel (130 gp). Bloodstone (40 gp). Golden yellow topaz (1100 gp). Aquamarine (1100 gp). Golden pearl (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!
