Pijjirik Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean green cloak covering his clean studded leather. His rusty crest is knotted and matted. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Doctor and found it very stressful. He has achieved small success as a Doctor.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Flaws: Antagonistic, Secretive. Bonds: Immigrant, Military, Job. Occupation: Doctor
Voice: Strong lisp
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 50 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +3
Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item.
Dharg Emsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses like a well dressed Tanner does. He has moderate length chestnut hair. His eyes are gray.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Herbalist, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Optimist, Entrepeneur. Flaws: Greedy. Bonds: Job, In love. Occupation: Tanner
Voice: Russian accent
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Just what you see.
Gardain Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of swords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are likewise violet. His teeth are white and perfect.
Personality: He can speak with the recently deceased. He believes the world needs to unite to get rid of goblins once and for all.
History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gardain fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Fighting, Gifted. Bonds: Attractive, Enemies, Military, Mentor. Occupation: Priest
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 90 gp. Black pearl (300 gp). Malachite (12 gp). Peridot (40 gp).
Megged Barney, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. With a patchy red beard and wild red hair. His hazel eyes dart from person to person.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He got into the Courier business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Courier. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: His relatives are trying to arrange a marriage; and a need for knowledge about a nearby landmark
Flaws: Racist, Fearful. Bonds: Job, Adventurer, Family. Occupation: Courier
Voice: Italian accent
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 300 gp. Brass mug with jade inlays (100 gp).
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