Damien Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his golden hair up in a very large beehive style do. His eyes are a pleasant amber.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: Born in the south his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his poetry dream.
Motivation: Retire the richest man in the south; and retire the richest man in the south
Ideals: Philantrophist, Artistic. Bonds: Attractive, Poor. Occupation: Doctor
Voice: Pirate accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 92 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Auran
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 2 |
Possessions: 1000 pp. Jasper (20 gp). Freshwater pearl (10 gp). Iolite (20 gp). Banded agate (10 gp). Deep blue spinel (900 gp). White pearl (160 gp). Deep blue spinel (900 gp). Alexandrite (900 gp). Brown-green garnet (160 gp). Deep green spinel (160 gp). Red garnet (160 gp). Golden yellow topaz (900 gp). Carnelian (20 gp). Violet garnet (900 gp). Emerald (1400 gp). 1 Medium magic item. 1 Medium magic item.
Kilvar Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a green collared shirt and pastel pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His red hair is knotted and matted. His blue eyes lackadaisically let the world flow into them.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a minor phobia of water and hates getting wet.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To pay off his debts; and he has a rivalry with the church that dominates his actions
Flaws: Cynical, Fearful. Bonds: Religious, Adventurer, Debt. Occupation: Sellsword
Voice: Excited and jittery
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Sylvan, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 210 gp. 1 Breastplate.
Zepar Generous, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his longsword. His hair is purple and very short. His eyes are likewise silver. His teeth are yellowed and unaligned.
Personality: He is a hateful person. He taunts others and blames them for his problems. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Zepar was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He struck the Map Maker job and began his own company from there.
Motivation: Expand his business.
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Map Maker
Voice: Italian accent
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 7)
Armor Class 13
Hit Points 35 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: Citrine (60 gp). Carnelian (60 gp). Malachite (13 gp). White pearl (140 gp). 1 Minor magic item.
Krimmon TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: This southern man wears clothing that is held on in multiple layers but all of it is in poor condition. His clothes are grease stained in places. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. He wears a mask on his face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a pair of adventurers, Krimmon grew up listening to his father's many stories. Krimmon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend.
Ideals: Opinionated. Flaws: Terse. Bonds: Poor, Immigrant, Adventurer. Occupation: Unemployed
Voice: Slurs words
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 12)
Armor Class 14
Hit Points 49 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Gnoll, Terran
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +7
Possessions: 4000 gp. Smoky quartz (60 gp). Aquamarine (500 gp). Sardonyx (60 gp). Alexandrite (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
