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NPC Generator

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Advanced [show]


Krimmon Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in an above average manner. His chestnut hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a ruthless business man, a trait he acquired from his father.

History: When he was but 3 years old his parents immigrated from the east. His childhood dream was to be a Mayor, but he was a colossal failure. He inherited the family business which he has now maintained for 3 years.

Motivation: Retire the richest man in the east; and balancing his hectic life and new hunter responsibilities is difficult

Ideals: Entrepeneur. Bonds: Attractive, Immigrant, Job. Occupation: Hunter

Voice: Booming voice

Attributes [hide]

Krimmon Warmwater, Male Halfling Paladin 4
Small (3'3") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 12 (+1)17 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 40000 sp.


Social Check DCs


Nuraval Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He very much looks the part of a Tanner. His red hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 3 years.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Ugly. Bonds: Job, Enemies, Military. Occupation: Tanner

Voice: Russian accent

Attributes [hide]

Nuraval Bigtoe, Male Dwarf Fighter 12
Medium (4'2") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 137 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 21 (+5)14 (+2) 15 (+2)11 (+0)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 4000 gp. Gold dragon comb with red garnet eye (1000 gp). Black velvet mask with numerous citrines (180 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). A roughly beaten golden orb (180 gp).


Social Check DCs


Ahvain Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is renowned for his bright black suits and hats. His chestnut hair is lengthy and is close to two feet long. His eyes are violet.

Personality: Ahvain wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A freak accident while working with his Laborer mother left him crippled. He has set out to sabotage the competition.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and expand his business

Ideals: Disciplined, Artistic. Flaws: Ugly, Disease, Greedy. Bonds: Job. Occupation: Tanner

Voice: Speaks like tongue is numb

Attributes [hide]

Ahvain Caerdonel, Male Half-Elf Cleric 5
Medium (4'10") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)11 (+0) 17 (+3)12 (+1)
Skills Nature +3, Survival +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 30000 cp.


Social Check DCs


Darrak Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he dresses well, wearing green shirts, loose pants, and blazers most of the time. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Artistic, Fighting. Flaws: Racist. Bonds: Attractive, Criminal record. Occupation: Spice Merchant

Voice: Soothing and warm

Attributes [hide]

Darrak Bloodkith, Male Dwarf Adept 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 13 (+1)9 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 70 gp.


Social Check DCs

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