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NPC Generator

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Advanced [show]


Eiravel Garcia, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'11" and muscular, this northern man wears professional attire. His auburn hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Eiravel was born with his father's beautiful face. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is not mentally stable, and does not behave rationally; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Entrepeneur. Flaws: Insane. Bonds: Attractive. Occupation: Hunter

Voice: Scratchy, weak

Attributes [hide]

Eiravel Garcia, Male Half-Elf Fighter 4
Medium (5'11") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)16 (+3) 12 (+1)13 (+1)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Sylvan, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 10 pp. Red garnet (130 gp). Deep green spinel (130 gp).


Social Check DCs


Nazdûg Dudley, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a violet small hat and violet clothes. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: Nazdûg speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the north. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has set out to sabotage the competition.

Motivation: To clean up the streets; and further expansion of business

Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Enemies, Job, Guardian. Occupation: Weaver

Voice: Speaks like tongue is numb

Attributes [hide]

Nazdûg Dudley, Male Half-Orc Barbarian 7
Medium (5'3") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 59 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)12 (+1) 8 (-1)13 (+1)
Skills Intimidation +4, Survival +2
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 500 gp. Freshwater pearl (4 gp). Iolite (20 gp). Rock crystal (20 gp). Freshwater pearl (4 gp).


Social Check DCs


Torinn Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his whip. He has a moderate pudge and is not very fit. His bronze crest is unkempt and raggedy. His ears are large.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a Miller, his mother struggled to pay the bills. Through the years after Torinn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Torinn's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He feels that his past leaves him morally obligated to help; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Mercenary

Voice: Smoker's lung

Attributes [hide]

Torinn Sumnarghthrysh, Male Dragonborn Commoner 4
Medium (6'6") Dragonborn, Neutral Evil (CR 4)
Armor Class 11
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)13 (+1) 9 (-1)16 (+3)
Skills Stealth +3, Survival +1
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Shifting Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'2", this man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his beige fur in a flapper bob. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Shifting wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is not mentally stable, and does not behave rationally; and he is terrified, and will act out of fear

Ideals: Disciplined. Flaws: Addict, Fearful, Secretive, Insane. Bonds: Military. Occupation: Barber

Voice: Speaks with lips pursed

Attributes [hide]

Shifting Shore, Male Tabaxi Monk 10
Medium (5'2") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 53 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 13 (+1)11 (+0) 16 (+3)15 (+2)
Skills Athletics +7, Survival +7
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +7

Possessions: 2000 gp. Black pearl (900 gp). Alexandrite (900 gp). Red spinel (160 gp). Chalcedony (60 gp). Sardonyx (60 gp). Tourmaline (160 gp).


Social Check DCs

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