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NPC Generator

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Seed

Advanced [show]


Ribbles Dunben, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a weathered and beat up set of banded mail beneath an oversized black coat. He sports a flattop hair cut. His eyes are likewise violet. His teeth are white and perfect.

Personality: Confrontational and typically high on some drug or another. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Ribbles reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and to pay off his debts

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Military. Occupation: Gardener

Voice: Soft and melodious

Attributes [hide]

Ribbles Dunben, Male Gnome Commoner 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)16 (+3) 10 (+0)12 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Druidic, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Arnold Hailey, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears very tight pants and wife beaters, though occasionally he sports a green coat. His black hair is lengthy and is close to two feet long. He has several tiny topaz earrings on each ear.

Personality: Overbrimming with self-confidence, Arnold isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. The war was a terrible time for him, and Arnold does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When Arnold reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: He loathes his own lifestyle; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Depressed, Disease. Bonds: Rich, Military. Occupation: Ruler

Voice: Spits words with contempt

Attributes [hide]

Arnold Hailey, Male Human Paladin 2
Medium (6'5") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 160 gp. Banded agate (14 gp). Sard (60 gp).


Social Check DCs


Patrin Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a brown armored body suit, with a simple blue line shooting up and back down. His rusty crest is greasy and uncared for. He wears a mask on his face.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He is a very good compulsive liar and kleptomaniac.

History: He is a Maurezhi in disguise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Patrin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Patrin. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has comitted a past crime that haunts him to this day; and he has passion for adventuring and risk

Flaws: Ugly, Racist. Bonds: Criminal record, Adventurer. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

Patrin Baharoosh, Male Dragonborn Druid 10
Medium (6'7") Dragonborn, Neutral Evil (CR 10)
Armor Class 12
Hit Points 73 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)14 (+2) 12 (+1)12 (+1)
Skills Investigation +6, Religion +6
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 80 pp.


Social Check DCs


Gruk Snowdon, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears silk and lounges about seductively. He wears his chestnut hair up. He has several tiny jet earrings on each ear.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gruk was born in the east. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and he is greedy

Ideals: Passionate, Extrovert, Persistence. Bonds: Attractive, Rich. Occupation: Unemployed

Voice: French accent

Attributes [hide]

Gruk Snowdon, Male Half-Orc Monk 12
Medium (6'7") Half-Orc, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 70 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)9 (-1) 15 (+2)8 (-1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 2000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs

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