Grumbar Pinkerton, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear pastel clothing when he does not wear armor. He is portly but not overly obese. He has a small bristly mustache and wavy chestnut hair. He is baby faced.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He misses his home and complains about the freezing weather, even in summer.
History: Sold as a small child to a necromancer, Grumbar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and revenge
Ideals: Opinionated. Bonds: Immigrant, Mentor, Adventurer, Enemies. Occupation: Masseuse
Voice: Australian accent
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Evil (CR 13)
Armor Class 10
Hit Points 88 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 gp. Jet (130 gp). Jasper (80 gp). Aquamarine (200 gp). Zircon (80 gp). Tiger eye turquoise (4 gp). Pink pearl (130 gp). Brown-green garnet (130 gp).
Iados Gift, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. His dark red hair is knotted and matted. His black eyes dart from person to person.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Iados lived on a farm with his mother, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure
Flaws: Ugly. Bonds: Rich, Family, Adventurer, Slave. Occupation: Detective
Voice: Smoker's lung
Attributes [hide]
Medium (6'7") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Shedinn Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a violet shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He carries with him a set of crossbows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has scarlet crest. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is very quiet and rarely speaks above a whisper. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Cartwright, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a Gardener soon after.
Motivation: Find a way to reverse the transformation of his sister; and further expansion of business
Ideals: Fighting. Flaws: Shy. Bonds: Job, Mentor, Family. Occupation: Gardener
Voice: Australian accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 81 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 1 |
Possessions: 4000 gp. Aquamarine (300 gp). Blue quartz (12 gp). Freshwater pearl (12 gp). Freshwater pearl (12 gp). Star ruby (1400 gp). Azurite (12 gp). Alexandrite (300 gp). Red garnet (60 gp). Amber (60 gp). Obsidian (12 gp). Black star sapphire (1400 gp). 1 Medium magic item.
Vanuath Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He is bald on top and has large chestnut tufts of hair around his ears. This gray eyed southerner is not easily forgotten.
Personality: He is business-like. He takes instructions and follows them to the letter. He misses his home and complains about the freezing weather, even in summer.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: Wishes to resurrect an old love; and he's looking for his big break
Ideals: Professionalism. Flaws: Ugly. Bonds: Immigrant. Occupation: Bookbinder
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 9 (-1) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Ignan, Druidic
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
Possessions: 400 sp.
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