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NPC Generator

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Advanced [show]


Glim Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time. His hair is silver and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Impeccable. Bonds: Attractive, Military, Adventurer. Occupation: Fortune-teller

Voice: Stutters

Attributes [hide]

Glim Humplebumple, Male Gnome Expert 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)15 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Cask Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a long, pastel, dusty cloak. His red fur is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother took him hunting and taught him how to get in the mind of other creatures. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his old friends.

Ideals: Optimist, Gifted. Flaws: Ugly, Insomniac. Bonds: Adventurer, Nature. Occupation: Priest

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cask Of Winter, Male Tabaxi Fighter 10
Medium (6'1") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 76 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Arcana +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Celestial, Goblin
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1100 gp. Malachite (10 gp). Azurite (10 gp). Obsidian (10 gp). Violet garnet (1400 gp). Red garnet (110 gp). Red-brown spinel (110 gp). Black star sapphire (1200 gp). White opal (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Hampton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit, and he perpetually has his whip ready. He wears his black hair up. He is very pretty but has cold, dead eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He got into the Interpreter business at a young age. While studying, he fell in love. They married and had a daughter. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Bonds: Attractive, Job, Criminal record, In love, Adventurer. Occupation: Interpreter

Voice: Old thin voice

Attributes [hide]

Trym Hampton, Male Human Druid 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)16 (+3) 10 (+0)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Infernal, Elven, Halfling
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Orryn Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will rave to anyone who will listen. He is able to fit into much smaller and tighter spaces than normal.

History: Orryn was born with his mother's beautiful face. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent mother

Ideals: Gifted. Flaws: Insane, Insomniac. Bonds: Poor, Attractive. Occupation: Weaver

Voice: French accent

Attributes [hide]

Orryn Shadowcloak, Male Gnome Cleric 12
Small (3'2") Gnome, Lawful Good (CR 12)
Armor Class 11
Hit Points 95 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)12 (+1) 15 (+2)11 (+0)
Skills Athletics +4, Survival +6
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: 300 pp. Peridot (70 gp). Aquamarine (1100 gp). Freshwater pearl (12 gp). Hematite (12 gp). Blue quartz (12 gp). Jasper (70 gp). Tourmaline (40 gp). White opal (1400 gp). 1 Minor magic item.


Social Check DCs

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