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NPC Generator

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Advanced [show]


Peren Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He wears his black hair up. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a mountains tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Peren and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Poor, Nature, Adventurer. Occupation: Barrister

Voice: Complex vocabulary, royal

Attributes [hide]

Peren Ofandrus, Male Elf Druid 3
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)15 (+2) 15 (+2)10 (+0)
Skills Nature +4, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Ralf Kensley, Male Human [Permalink]

Personal [hide]

Description: This man wears a white shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His long auburn hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ralf took refuge in the large cave and found the beat up sai and armor he uses now. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure.

Flaws: Disease. Bonds: Rich, Attractive, Nature, Enemies. Occupation: Knight

Voice: Pronounces difficult words wrong

Attributes [hide]

Ralf Kensley, Male Human Rogue 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)13 (+1) 11 (+0)17 (+3)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Freshwater pearl (5 gp). 1 Banded mail.


Social Check DCs


Frederick Bradly, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and green handkerchief worn on his left side. He is portly but not overly obese. His black hair is lengthy and is close to two feet long. His half smiles and brown eyes are beguiling and draw you in.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the south to a Fletcher, Frederick learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He then took over the family business and is one of the better Fletcher for hire.

Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Secretive. Bonds: Attractive, Job, Adventurer, Military. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Frederick Bradly, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2300 sp. 1 Bullseye lantern. 1 Masterwork manacles. 1 Bullseye lantern.


Social Check DCs


Moon Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, constantly wearing a black suit, violet shirt, and brown tie. His fur is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his copper eyes.

Personality: His tongue was cut out and he uses sign language. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted martial powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Religious, Mentor. Occupation: Servant

Voice: Breathy voice

Attributes [hide]

Moon Fang, Male Tabaxi Sorcerer 1
Medium (6'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common, Sylvan, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 120 gp. Black velvet mask with numerous citrines (50 gp).


Social Check DCs

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