Foxilon Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. His auburn hair is slicked back into a classic pompadour. This green eyed easterner is not easily forgotten.
Personality: Foxilon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He feeds upon the attention of others.
History: Foxilon hails from a village terrorized by dire rats. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He inherited the family business which he has now maintained for 4 years.
Motivation: He's repulsed by the PC; and many dire rats want him driven away
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Enemies, Job. Occupation: Armorer
Voice: Mousy voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 900 gp.
Foxilon Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He usually wears his white robe and has his ceremonial dagger always slung over his shoulder. He carries with him a set of ceremonial daggers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is auburn, silky, and of moderate length. He is very pretty but has cold, dead eyes.
Personality: Foxilon wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He pushes his goals aggressively. He is also a coward if confronted.
History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the east, certain he would find work there.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Fighting, Disciplined. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Stylist
Voice: Whispers
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 41 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Draconic
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1400 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). A delicate brass dragon egg (20 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). 1 Minor magic item.
Adam Altham, Male Human [Permalink]
Personal [hide]
Description: He has a large tan mantle and cape that has been intricately interwoven into his blue robe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is thinning but still full. His hazel eyes lackadaisically let the world flow into them.
Personality: He dislikes all the random violence that takes place in the west. He believes the world needs to unite to get rid of dire rats once and for all.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Adam was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Adam's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A deep hatred of dire rats.
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Map Maker
Voice: Can't modulate volume
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Orc, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 300 sp.
Dean Cornish, Male Human [Permalink]
Personal [hide]
Description: This southern man sports tan clothing, slightly heavier than average wear. His clothes are grease stained in places. He has no hair. His fierce violet eyes like to dwell on things.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He plays an instrument quite well.
History: The child of southern immigrants he idolized his father. Dean was born on a far southern island where he grew up under the tutelage of his father, an expert Herbalist. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and several ex partners dislike his way of doing things and want revenge
Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Herbalist
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 20 gp. 4 Tanglefoot bags.
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