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NPC Generator

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Advanced [show]


Kody Estevan, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, blue, dusty cloak. He wears a top hat to cover his moderate length golden hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: Calm and collected, he is a well trained Sailor. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Kody was born in the west. At a young age he loved to build and create. When Kody reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Sailor.

Motivation: To settle down with his crush; and he is unsatisfied with his job

Ideals: Fighting, Persistence. Bonds: Attractive, Job, Military, Has a crush. Occupation: Sailor

Voice: High pitched and raspy

Attributes [hide]

Kody Estevan, Male Half-Elf Adept 14
Medium (5'3") Half-Elf, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 74 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)17 (+3) 10 (+0)18 (+4)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 10
Languages Common, Elven, Ignan, Gnome, Druidic
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133

Possessions: 2000 gp. Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Gold dragon comb with red garnet eye (1500 gp). 1 Medium magic item.


Social Check DCs


Joser Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His skin is fair and his fingers are delicate and long. His hair is blonde and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a ruthless business man, a trait he acquired from his mother.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the south

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Military, Religious. Occupation: Dilettante

Voice: Timid voice

Attributes [hide]

Joser Greenleaf, Male Halfling Wizard 2
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills Arcana +2, Deception +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 190 gp. Star rose quartz (70 gp).


Social Check DCs


Nuraval Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'4" northern man, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the north, but his parents moved at a very young age to the west. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nuraval took refuge in the large cave and found the beat up halberd and armor he uses now. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Nuraval Torevir, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 190 gp.


Social Check DCs


Paggen Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear green tank tops with blue pants. His brown hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. He always tries to repair and not replace. It was this mentality that drove him into the Armorer business.

History: Paggen was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Paggen took refuge in the large cave and found the beat up longbow and armor he uses now. He has worked as a Armorer like his mother before him.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Persistence. Flaws: Insane, Addict. Bonds: Job, Nature. Occupation: Armorer

Voice: Thin and wheezing

Attributes [hide]

Paggen Dunben, Male Gnome Warrior 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)11 (+0) 15 (+2)14 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Amethyst (150 gp). Tiger eye turquoise (12 gp). Chrysoberyl (150 gp).


Social Check DCs

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