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NPC Generator

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Advanced [show]


Orryn Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. He wears his red hair down. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a minor phobia of water and hates getting wet.

History: Born in the east to a Doctor, Orryn learned a great deal about his mother's area of expertise. His mother was a soldier and died while he was still young. Orryn was left his mother's suit of armor and trained in its use and care. He then took over the family business and is one of the better Doctor for hire.

Motivation: To clean up the streets; and he wants nothing more than to rejoin the army

Ideals: Passionate. Flaws: Fearful. Bonds: Attractive, Job, Military, Guardian. Occupation: Doctor

Voice: Middle-eastern accent

Attributes [hide]

Orryn Miggledy, Male Gnome Adept 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)13 (+1) 13 (+1)12 (+1)
Skills Athletics +1, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1 Minor magic item.


Social Check DCs


Godfrey Graeme, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, yellow cloak. His hair is auburn and very short. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Ideals: Opinionated, Persistence. Flaws: Antagonistic, PTSD. Bonds: Family. Occupation: Crown-heir

Voice: Soft and mumbly

Attributes [hide]

Godfrey Graeme, Male Human Sorcerer 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)10 (+0) 17 (+3)14 (+2)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 30 gp.


Social Check DCs


Ekemon Terror, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tight fitting white shirt and pants. He has wavy brown hair. His silver unseeing eyes seem to look past you.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is an amazing painter.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To reunite with his old friends.

Ideals: Justice, Gifted, Entrepeneur. Flaws: Disease. Bonds: Adventurer. Occupation: Mortician

Voice: Relaxed voice

Attributes [hide]

Ekemon Terror, Male Tiefling Rogue 8
Medium (5'0") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)11 (+0) 17 (+3)15 (+2)
Skills Deception +5, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Quick Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'3" eastern man, he wears a robe, a symbol of death around his neck, and a kukri on his belt. His black fur is still thick. His copper eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born in the east, but his parents moved at a very young age to the south. Through the years after Quick was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Quick's mother didn't care for him much, and the feeling was mutual. Recently he has begun working with bootleggers and crooks.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Flaws: Antagonistic. Bonds: Guardian, Criminal record, Immigrant. Occupation: Herbalist

Voice: Draws out vowels

Attributes [hide]

Quick Of Ale, Male Tabaxi Warrior 1
Medium (5'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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