Salasar Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tan shirt with thin white vertical stripes and blue pants. His brass crest is lengthy. He has several tiny aquamarine earrings on each ear.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Gifted from a young age, Salasar studied abroad. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and he is greedy
Ideals: Athletic, Gifted. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Stylist
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 2000 sp. Red garnet (130 gp). Smoky quartz (40 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Enialis Horineth, Male Elf [Permalink]
Personal [hide]
Description: This man is dressed in a clean pastel cloak covering his clean studded leather. He is muscular with a powerful set of arms. His brown hair is lengthy and is close to two feet long. His eyes are amber and catlike.
Personality: He is calm most of the time but flees social interaction. He is a very good compulsive liar and kleptomaniac.
History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to trick people and travel the world for free.
Motivation: To prove his worth to the world; and a rival would like him out of the picture
Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Criminal record, Rich. Occupation: Dilettante
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Goblin, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Snafû Rutland, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a green costume with the symbols of luck on his torso. His black hair is drawn into a tight pony tail with a dagger scrunchie. He has amber eyes.
Personality: He dislikes all the random violence that takes place in the north. He is harsh and unforgiving.
History: Snafû was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Snafû was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Snafû's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Poor, Slave. Occupation: Layabout
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 57 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 600 gp. Smoky quartz (70 gp). Silver pearl (80 gp). Chrysoberyl (80 gp). Rock crystal (70 gp).
Orryn Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses in collared shirts and wears a proper scarf over his head, and a wedding ring on his right hand. He has a small bristly mustache and wavy golden hair. His green eyes have a joyful gleam in them most of the time.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He takes great joy in being the best Shipwright in town.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He now mingles about in high society.
Motivation: Further expansion of business; and money/treasure
Flaws: Ugly. Bonds: In love, Job, Rich, Immigrant. Occupation: Shipwright
Voice: Irish accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp.
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