Xappan Charm, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He is well dressed, but even with his fine clothing he looks run-down. His broad hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.
Personality: Overbrimming with self-confidence, Xappan isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He is a Lamia in disguise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is wracked by social anxiety.
Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Adventurer, Rich. Occupation: Servant
Voice: Posh accent
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 18 (+4) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Terran, Gnome, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +6
Possessions: 150 gp.
Elegant Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'5". He is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a scimitar. His white fur is long and unkept. He has several tiny sapphire earrings on each ear.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was a soldier and died while he was still young. Elegant was left his mother's suit of armor and trained in its use and care. He now mingles about in high society.
Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out
Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Rich, Slave, Military. Occupation: Shepherd
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 65 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Auran
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +4
Possessions: Hematite (5 gp). Eye agate (5 gp). Golden yellow topaz (300 gp). Aquamarine (300 gp). Brown-green garnet (160 gp).
Harbek Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. His moppish white hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a very good compulsive liar and kleptomaniac.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Fighting, Disciplined. Bonds: Criminal record, Nature. Occupation: Barber
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 75 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: 1800 gp.
Frouse Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. He wears his auburn hair down. His violet eyes are slightly larger than normal.
Personality: He is extraordinarily eccentric. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Frouse was born in the south. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Frouse grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Frouse. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is terrified, and will act out of fear
Ideals: Persistence. Flaws: Insane, Fearful. Bonds: Criminal record, Debt. Occupation: Blacksmith
Voice: Nasally tone
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 20000 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp).
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