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NPC Generator

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Advanced [show]


Thomas Kirby, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears tattered old clothes. He wears his black hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also is a firm believer in the manly ideal.

History: A powerful wizard made him what he is. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He seems to be bored by most things; and money/treasure

Flaws: Ugly, Mundane, Impulsive. Bonds: Mentor, Rich. Occupation: Performer

Voice: Excited and jittery

Attributes [hide]

Thomas Kirby, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)18 (+4) 17 (+3)15 (+2)
Skills Persuasion +4, Stealth +1
Senses Passive Perception 13
Languages Common, Druidic, Gnoll, Undercommon, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1 Darkwood Buckler. 1 Breastplate.


Social Check DCs


Gunter Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow armored body suit, with a simple brown line shooting up and back down. He carries a battered dagger and tarnished scimitar as well. He keeps his red hair in a flapper bob. His eyes are likewise amber. His teeth are white and perfect.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Gunter studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Gifted. Bonds: Attractive, Adventurer. Occupation: Barrister

Voice: Smooth and feminine

Attributes [hide]

Gunter Gladstone, Male Human Bard 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)15 (+2) 14 (+2)10 (+0)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 1000 cp.


Social Check DCs


Bertram Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair has been sun bleached extensively. His blue eyes are slightly larger than normal.

Personality: Bertram is depressed about a lot of things. He tends to be a nihilist. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Cartwright, but he got bored and became a Carpenter. He ran away from his former home and has been making his living as a Carpenter for the past few years.

Motivation: He feels threatened by others.

Flaws: Depressed, Fearful, Disease. Bonds: Adventurer, Job. Occupation: Carpenter

Voice: Speaks in third person

Attributes [hide]

Bertram Lincoln, Male Human Bard 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)9 (-1) 11 (+0)12 (+1)
Skills Acrobatics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Holy water.


Social Check DCs


Erky Daergel, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a pastel tunic with green highlights, and long tan pants that bunch up around his shoes. He is an epitome of beauty. His hair, while still mostly red, has prominent grey streaks. His eyes are hazel.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A powerful wizard made him what he is. Erky was born on a far northern mountains where he grew up under the tutelage of his father, an expert Soapmaker. He left for the north, certain he would find work there.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Flaws: Antagonistic, Mundane. Bonds: Attractive, Mentor, Immigrant. Occupation: Soapmaker

Voice: Smoker's lung

Attributes [hide]

Erky Daergel, Male Gnome Wizard 6
Small (3'8") Gnome, Lawful Good (CR 6)
Armor Class 13
Hit Points 38 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)12 (+1) 17 (+3)14 (+2)
Skills Performance +5, Survival +6
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 100 gp.


Social Check DCs

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