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NPC Generator

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Advanced [show]


Fenriz Revulsion, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right arm. He is typically in his Barkeep uniform. His hair is short and black. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He has worked as a Barkeep like his mother before him.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Job. Occupation: Barkeep

Voice: Smooth and feminine

Attributes [hide]

Fenriz Revulsion, Male Tiefling Sorcerer 13
Medium (5'6") Tiefling, Chaotic Good (CR 13)
Armor Class 12
Hit Points 23 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)17 (+3) 13 (+1)15 (+2)
Skills Arcana +7, Performance +6
Senses Passive Perception 11
Languages Common, Terran, Infernal, Aquan
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666640

Possessions: Carnelian (30 gp). Lapis lazuli (7 gp). Fiery yellow corundum (800 gp). 1 Medium magic item.


Social Check DCs


Howard Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male wears long strands of aquamarine and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is tall, broad shouldered and powerfully built. His tied-back hair is blonde. His green eyes dart from person to person.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is an amazing painter.

History: Howard was raised in a hard working conservative environment. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Mercenary.

Motivation: He has money and likes to spend it.

Ideals: Gifted, Logical. Flaws: Shy. Bonds: Rich, Job. Occupation: Mercenary

Voice: American accent

Attributes [hide]

Howard Appleblossom, Male Halfling Rogue 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills History +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 900 gp.


Social Check DCs


Senteq Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a very tight haircut. His eyes are gray and he is always smoking a pipe.

Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Navigator.

Motivation: Expand his business.

Ideals: Fighting, Athletic. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Navigator

Voice: Rolls R's

Attributes [hide]

Senteq Raulnor, Male Gnome Fighter 14
Small (3'2") Gnome, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 146 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 21 (+5)18 (+4) 14 (+2)17 (+3)
Skills Acrobatics +4, Athletics +6
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Ignan, Dwarven, Gnoll
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +6

Possessions: 4000 gp. Jasper (20 gp). Violet garnet (1400 gp). Red spinel (40 gp). Blue sapphire (500 gp). Banded agate (13 gp). Onyx (20 gp). Black pearl (1400 gp). Zircon (20 gp). Alexandrite (1400 gp). Jasper (20 gp). Golden yellow topaz (1400 gp). 1 Minor magic item.


Social Check DCs


Heward Elsing, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'10" southern man, he wears a red coat over a brown low-cut shirt, and a top hat upon his head. With bright blonde hair and a scraggly beard. He wears large thick round spectacles.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born blind and as such lacked many opportunities for work. Heward abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Adventurer, Criminal record. Occupation: Barkeep

Voice: Rolls R's

Attributes [hide]

Heward Elsing, Male Half-Elf Warrior 6
Medium (5'10") Half-Elf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 59 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Giant, Auran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +4

Possessions: 4000 sp.


Social Check DCs

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