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NPC Generator

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Advanced [show]


Kildrak Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears a violet tunic with white highlights, and long black pants that bunch up around his shoes, he is not a threatening figure. His hair is brown and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Kildrak enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the east to a Navigator, Kildrak learned a great deal about his mother's area of expertise. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's also a talented Barkeep, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Flaws: Hedonist, Insane. Bonds: Job. Occupation: Navigator

Voice: Booming voice

Attributes [hide]

Kildrak Holderhek, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 19 (+4)8 (-1) 14 (+2)15 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Naeris Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a slight overbite and is overall scrawny. His hair, while still mostly brown, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Naeris lived on a farm with his father, near the main road leading to a nearby town. Naeris abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since lost track of the people in his past.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist, Justice. Flaws: Insomniac. Bonds: Adventurer, Family. Occupation: Gardener

Voice: Smoker's lung

Attributes [hide]

Naeris Goltorah, Male Elf Fighter 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 10 (+0)8 (-1)
Skills Intimidation +1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven, Aquan, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 30 pp.


Social Check DCs


William Melancon, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is bald on top and has large red tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is an amazing painter.

History: The child of southern immigrants he idolized his mother. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Criminal record, Immigrant. Occupation: Interpreter

Voice: Tuts and clicks tongue

Attributes [hide]

William Melancon, Male Half-Elf Rogue 5
Medium (4'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 15 (+2)18 (+4)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 12
Languages Common, Elven, Orc, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5

Possessions: 800 gp.


Social Check DCs


Rangrim Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears baggy violet pantaloons and a grey scarf. His golden hair has been sun bleached extensively. His skin is flawless and his blue eyes scan people very quickly.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is lazy and tries to find solutions quickly.

History: He was born in a small island village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He would like to get married and retire; and retire the richest man in the east

Ideals: Disciplined, Entrepeneur. Flaws: Lazy. Bonds: Attractive, Nature. Occupation: Herbalist

Voice: Sounds elderly

Attributes [hide]

Rangrim Silverstone, Male Dwarf Aristocrat 12
Medium (4'0") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 54 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 8 (-1)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp. Iolite (30 gp). Iolite (30 gp). Obsidian (13 gp). Deep blue spinel (500 gp). Amber (70 gp). Jasper (30 gp). Fire opal (800 gp). Golden yellow topaz (500 gp). Zircon (30 gp). 1 Minor magic item.


Social Check DCs

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