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NPC Generator

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Advanced [show]


Chay Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he has a large brown mantle and cape that has been intricately interwoven into his green robe. He keeps his long golden hair kept up in a rat tail. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: When he was but 3 years old his parents immigrated from the north. He was an apprentice working in his mother's forge. He's since become an addict/alcoholic.

Motivation: He is terrified, and will act out of fear; and to be a scribe again

Flaws: Addict, Fearful. Bonds: Job, Immigrant, Enemies. Occupation: Sailor

Voice: Speaks with squeezed throat

Attributes [hide]

Chay Underfoot, Male Halfling Rogue 12
Small (3'4") Halfling, Lawful Neutral (CR 12)
Armor Class 16
Hit Points 47 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 10 (+0)18 (+4) 12 (+1)14 (+2)
Skills Persuasion +6, Religion +8
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Gnome, Auran, Druidic
Attacks Melee +4 / 3d10+0, Ranged +9 / 3d10+5, Grapple +5

Possessions: 2000 gp. Peridot (30 gp). Aquamarine (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pijjirik Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man has the majority of his body covered in plate and is in decent physical shape. He keeps his long red crest kept up in a rat tail. His gold eyes dart from person to person to random spaces in the air.

Personality: Pijjirik is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a criminal king-pin and mafia family In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Being a Jeweler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is terrified, and will act out of fear.

Ideals: Extrovert. Flaws: Impulsive, Fearful. Bonds: Criminal record. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Pijjirik Hshhsstoroth, Male Dragonborn Aristocrat 2
Medium (6'7") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 16 (+3)13 (+1) 18 (+4)16 (+3)
Skills Nature +3, Survival +6
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +7 / 1d6+5, Ranged +4 / 1d6+2, Grapple +5

Possessions: 7000 cp. Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). 1 Holy water.


Social Check DCs


Great Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man is wearing a perfectly clean shirt and pair of pants. His fur is short and brown. His hazel eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is afraid of women and trembles around them

History: Great was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 17th year, his parents were killed by a illithids raid, leaving Great alone in the world. After a stint in an orphanage, he was adopted. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he wants revenge against illithids

Flaws: Shy. Bonds: Attractive, Poor, Enemies, Adventurer, Criminal record. Occupation: Stylist

Voice: Thin and wheezing

Attributes [hide]

Great Of Clay, Male Tabaxi Bard 10
Medium (5'7") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 45 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 10 (+0)11 (+0)
Skills Insight +4, Religion +5
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 1000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item.


Social Check DCs


Emerald Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and carries shortbows. His cinnamon fur is smooth and relatively long. His half smiles and copper eyes are beguiling and draw you in.

Personality: Abrasive and pushy, he has a hard time making friends. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Emerald was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Job. Occupation: Knight

Voice: Slow speaker

Attributes [hide]

Emerald Of Snakes, Male Tabaxi Bard 1
Medium (6'5") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills Deception +3, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Gnome
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 600 sp. Red spinel (130 gp).


Social Check DCs

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