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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Faran Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He has a moderate pudge and is not very fit. His moppish white hair is in a traditional bowl cut. His ears are large.

Personality: He is a hateful person. He taunts others and blames them for his problems. Animals are drawn to him, and he is able to talk to them.

History: He was born in the west. Like his father and his brother before him, after school he went straight into learning to become a Miller. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He desires power and/or immortality; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job, Adventurer. Occupation: Miller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Faran Whispermouse, Male Halfling Fighter 8
Small (3'3") Halfling, Neutral Good (CR 8)
Armor Class 15
Hit Points 55 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills Persuasion +3, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Celestial
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 500 gp.


Social Check DCs


Valorean Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears a brown armored body suit, with a simple pastel line shooting up and back down, he is not a threatening figure. His crest is short and black. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Barkeep

Voice: Spits and sputters

Attributes [hide]

Valorean Tiammanthyllish, Male Dragonborn Ranger 4
Medium (6'6") Dragonborn, Neutral Evil (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Deception +4, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Minor magic item.


Social Check DCs


Hamil Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his pastel robe. He carries with him a set of swords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears his brown hair down. His skin is flawless and his brown eyes scan people very quickly.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Joker. Bonds: Attractive, Military, Rich. Occupation: Dilettante

Voice: Breathy voice

Attributes [hide]

Hamil Sunmeadow, Male Halfling Rogue 11
Small (3'1") Halfling, True Neutral (CR 11)
Armor Class 13
Hit Points 39 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)13 (+1) 16 (+3)14 (+2)
Skills Acrobatics +6, Deception +6
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +6

Possessions: 2600 gp. Hematite (15 gp). Rock crystal (30 gp). Black pearl (700 gp). Obsidian (15 gp).


Social Check DCs


Alvyn Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear brown clothing when he does not wear armor. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet and he is always smoking a pipe.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a criminal king-pin and mafia family He was an athlete and attended two major summer competitions. He never won. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants revenge against goblins; and regain custody of his son

Ideals: Athletic. Flaws: Antagonistic. Bonds: Criminal record, Family, Enemies. Occupation: Fisher

Voice: Strong lisp

Attributes [hide]

Alvyn Folkor, Male Gnome Expert 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)9 (-1) 18 (+4)13 (+1)
Skills Arcana +1, Athletics +0
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp.


Social Check DCs

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