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NPC Generator

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Advanced [show]


Drogo Gyula, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a well pressed and immaculate suit (or dress). His hair is short and golden. His gray eyes peer out from beneath his feathered black hat.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Drogo was raised in a hard working conservative environment. A gifted student he started as a Barrister, but he got bored and became a Knight. He was always very intelligent and has formed a secret society of philosophers.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Ideals: Passionate. Flaws: Forgetful, Secretive. Bonds: Job, Adventurer. Occupation: Knight

Voice: Speaks like tongue is numb

Attributes [hide]

Drogo Gyula, Male Human Paladin 1
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)18 (+4) 14 (+2)14 (+2)
Skills Animal Handling +4, History +6
Senses Passive Perception 12
Languages Common, Druidic, Halfling, Aquan, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30 pp.


Social Check DCs


Purson Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in earthy colors with a white and grey handkerchief worn on his left side. He wears his dark red hair down. He is baby faced.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Purson lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Barkeep, but he got bored and became a Shipwright. He now travels the world, in search of power and loot.

Motivation: He feels the way he acts is they only way to get by in the world; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Job, Mentor, Family, Adventurer. Occupation: Shipwright

Voice: pre-pubescent

Attributes [hide]

Purson Rescue, Male Tiefling Monk 8
Medium (6'10") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 74 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)17 (+3) 9 (-1)11 (+0)
Skills Arcana +6, History +6
Senses Passive Perception 9
Languages Common, Terran, Celestial, Auran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Pikar Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. He carries a battered trident and tarnished hand crossbow as well. His hair, while still mostly auburn, has prominent grey streaks. His eyes are blue.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. Flattery will make him almost putty in your hands.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Ideals: Fighting, Justice, Athletic. Flaws: Selfish. Bonds: Rich, Slave. Occupation: Gardener

Voice: Russian accent

Attributes [hide]

Pikar Leagallow, Male Halfling Aristocrat 3
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 15 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Acrobatics +6, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +3

Possessions: 100 gp. Blue quartz (6 gp).


Social Check DCs


Soveliss Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'5". He wears baggy grey pantaloons and a brown scarf, and his gloved hand is found clutching a scimitar. His hair is long and golden with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Hunter arts, while his mother instructed him in etiquette, music and courtly manner. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He then took over the family business and is one of the better Hunter for hire.

Motivation: To find somewhere to settle down; and sabotage a competitor

Flaws: Shy, Mundane. Bonds: Family, Rich, Job. Occupation: Hunter

Voice: Prounounces S like Z

Attributes [hide]

Soveliss Arnuanna, Male Elf Fighter 2
Medium (5'5") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)11 (+0) 13 (+1)15 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: Red-brown spinel (70 gp).


Social Check DCs

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