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NPC Generator

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Advanced [show]


William Palomarez, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses like a well dressed Bounty Hunter does. He has no hair. He has blue eyes and a brown hat with a white feather.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: William was born in the east. At a young age he loved to build and create. His childhood dream was to be a Laborer, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern.

Ideals: Justice, Entrepeneur, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Bounty Hunter

Voice: Thin and wheezing

Attributes [hide]

William Palomarez, Male Human Warrior 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)11 (+0) 16 (+3)15 (+2)
Skills Athletics +6, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 110 gp. 1 Healer’s kit.


Social Check DCs


Pâsh Wentworth, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple tan robe with grey stripes complete with hood. He wears his blonde hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: When he was but 3 years old his parents immigrated from the west. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Athletic, Gifted. Bonds: Attractive, Rich, Immigrant. Occupation: Courier

Voice: Scratchy, weak

Attributes [hide]

Pâsh Wentworth, Male Half-Orc Wizard 3
Medium (6'6") Half-Orc, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)11 (+0) 15 (+2)15 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver comb with moonstones (400 gp). Black velvet mask with numerous citrines (70 gp). 1 Antitoxin.


Social Check DCs


Barendd Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear white clothing when he does not wear armor. With a patchy silver beard and wild silver hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He comes from a rich eastern family. He was an apprentice working in his mother's forge. He has achieved small success as a Merchant.

Motivation: Regain custody of his daughter; and sabotage a competitor

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Rich, Job, Family. Occupation: Merchant

Voice: Sleepy voice

Attributes [hide]

Barendd Gorunn, Male Dwarf Bard 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)17 (+3) 12 (+1)6 (-2)
Skills Persuasion +0, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Giant, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 1500 sp.


Social Check DCs


Moon Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear flannel. His brown fur is slicked back into a classic pompadour. His skin is flawless and his copper eyes scan people very quickly.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with a lost civilization.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Ploughman

Voice: Speaks with back of mouth

Attributes [hide]

Moon Candle, Male Tabaxi Commoner 4
Medium (5'3") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)15 (+2) 8 (-1)12 (+1)
Skills History +4, Performance +3
Senses Passive Perception 9
Languages Common, Goblin, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 19000 sp. Violet garnet (400 gp).


Social Check DCs

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