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Advanced [show]


Right-Handed Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is red, and he wears a heavy black leather apron most of the time. He has a moderate pudge and is not very fit. His small hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Tabaxi Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He wants revenge against dire rats; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Military, Adventurer. Occupation: Weaver

Voice: Irish accent

Attributes [hide]

Right-Handed Of Ebony, Male Tabaxi Adept 8
Medium (5'9") Tabaxi, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Investigation +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 110 pp. Fire opal (900 gp). Malachite (8 gp). Jasper (40 gp).


Social Check DCs


Kelter Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male wears a robe, a symbol of the four houses of cards around his neck, and a club on his belt. He is tall, broad shouldered and powerfully built. His chestnut hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Junk Dealer business at a young age. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and expand his business

Ideals: Fighting. Flaws: Ugly, Sensitive, Impulsive. Bonds: Job. Occupation: Junk Dealer

Voice: Draws out vowels

Attributes [hide]

Kelter Hilltopple, Male Halfling Warlock 6
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)15 (+2) 8 (-1)15 (+2)
Skills Arcana +5, Performance +5
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raam Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears a tight fitting brown shirt and pants. He has done his best to style his dark red hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily eccentric. He misses his home and complains about the freezing weather, even in summer.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A few years later when the east was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Insane, Antagonistic. Bonds: Immigrant. Occupation: Detective

Voice: Eastern European accent

Attributes [hide]

Raam Integrity, Male Tiefling Fighter 8
Medium (6'5") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 53 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)13 (+1) 16 (+3)18 (+4)
Skills Athletics +3, Performance +7
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +7

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Gerard Tinley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Gifted from a young age, Gerard studied abroad. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Merchant and was forced into it by his family.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Racist. Bonds: Rich, Family. Occupation: Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerard Tinley, Male Human Fighter 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +6, Investigation +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +3

Possessions: 1 Banded mail.


Social Check DCs

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