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NPC Generator

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Advanced [show]


Immeral Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his black robe and has his mace always slung over his shoulder. He sports a flattop hair cut. His half smiles and brown eyes are beguiling and draw you in.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He plays an instrument quite well.

History: He was born in the south, but his parents moved at a very young age to the east. His father was a soldier and died while he was still young. Immeral was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Bonds: Immigrant, Attractive, Military. Occupation: Butcher

Voice: Complex vocabulary, royal

Attributes [hide]

Immeral Yaeldrin, Male Elf Wizard 4
Medium (5'5") Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)11 (+0) 8 (-1)17 (+3)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 200 gp.


Social Check DCs


Fargrim Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he very much looks the part of a Marshal. He keeps his chestnut hair in a flapper bob. His thin eyebrows rest above his beady brown eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a minor phobia of water and hates getting wet.

History: He is the product a well kept family trust fund and as such has never really known need. Like his mother and his sister before him, after school he went straight into learning to become a Marshal. After a long history of fighting, Fargrim and his spouse have recently divorced.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Rich. Occupation: Marshal

Voice: Deep voice with rolling R's

Attributes [hide]

Fargrim Eversharp, Male Dwarf Commoner 1
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills Arcana +5, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Goblin, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 60 gp.


Social Check DCs


Bruz Bentham, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is greasy and uncared for. This hazel eyed northerner is not easily forgotten.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shepherd arts, while his father instructed him in etiquette, music and courtly manner. Bruz abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants to open a new tavern.

Flaws: Ugly. Bonds: Rich, Job, Adventurer, Has a crush. Occupation: Shepherd

Voice: Hard of hearing, loud

Attributes [hide]

Bruz Bentham, Male Half-Orc Paladin 7
Medium (5'6") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)16 (+3) 15 (+2)12 (+1)
Skills History +6, Insight +5
Senses Passive Perception 12
Languages Common, Orc, Druidic, Dwarven, Draconic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp. Rhodochrosite (13 gp).


Social Check DCs


Zogdûsh Colton, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man has a large green mantle and cape that has been intricately interwoven into his white robe. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. There was a wharf not far from home where he often wandered off to fish. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Joker, Gifted. Bonds: Attractive, Religious, Nature. Occupation: Healer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Zogdûsh Colton, Male Half-Orc Rogue 7
Medium (6'5") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)10 (+0) 12 (+1)12 (+1)
Skills Sleight of Hand +6, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1200 gp. Brown-green garnet (60 gp). Chrysoberyl (60 gp). Rhodochrosite (6 gp).


Social Check DCs

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