Jade Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a tight fitting white shirt and pants, and is pretty ugly. His black fur is thinning but still full. He wears a mask on his face.
Personality: Calm and collected, he is a well trained Gardener. He works hard and plays hard.
History: He is the product a well kept family trust fund and as such has never really known need. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has built up a small fortune and can afford his own way.
Motivation: To pay off his debts; and wants to open a new tavern
Flaws: Ugly, Hedonist. Bonds: Job, Rich, Debt. Occupation: Gardener
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 16)
Armor Class 12
Hit Points 83 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Giant, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
Possessions: 1000 gp. Jacinth (5000 gp). Moonstone (30 gp). Chalcedony (30 gp). Amber (40 gp). Sard (30 gp). Bloodstone (30 gp). Fiery yellow corundum (600 gp). Sardonyx (30 gp). Jet (40 gp). Rhodochrosite (5 gp). Brown-green garnet (40 gp). Freshwater pearl (5 gp). Alexandrite (1600 gp). Red garnet (40 gp). Peridot (30 gp). Blue quartz (5 gp). Moss agate (5 gp). Obsidian (5 gp). Golden yellow topaz (1600 gp). 1 Medium magic item. 1 Medium magic item.
Grisha Beckwith, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in a clean tan cloak covering his clean studded leather. He wears a Stetson hat to cover his moderate length black hair. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is a hateful person. He taunts others and blames them for his problems. He always tries to repair and not replace. It was this mentality that drove him into the Adventurer business.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Persistence. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Adventurer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 16 (+3) | 7 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Don Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is very fat, and is well dressed, constantly wearing a blue suit, black shirt, and brown tie. His hair is greying and his face has many wrinkles. He has green eyes.
Personality: He is irascible and easily irritated. He is a ruthless business man, a trait he acquired from his father.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting brigands, the young Don began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by brigands. Don was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: He wants revenge against brigands; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies. Occupation: Marshal
Voice: American accent
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. Iolite (50 gp).
Darrow Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man wears skinny pants and wears a white and grey robe with the hood down. His clothes are grease stained in places. His long white hair is drawn into a two foot long braid. He wears large thick round spectacles.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses divination through singing.
History: Born in the east his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He left for the east, certain he would find work there.
Motivation: Nothing but the best is good enough for him; and he loathes his own lifestyle
Ideals: Impeccable, Gifted. Flaws: Depressed. Bonds: Poor, Immigrant. Occupation: Map Maker
Voice: Boston accent
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 58 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Gnome
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: Bloodstone (40 gp). Rose (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!