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NPC Generator

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Advanced [show]


Fibblestib Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears silk and lounges about seductively. He keeps his chestnut hair in a flapper bob. He wears large thick round spectacles.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Fibblestib was raised in a hard working conservative environment. He dropped out of school before completing his studies. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to open a new tavern; and to be a sellsword again

Ideals: Entrepeneur, Logical. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Marshal

Voice: High pitched, excited

Attributes [hide]

Fibblestib Waggletop, Male Gnome Wizard 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)11 (+0) 14 (+2)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 200 gp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). A roughly beaten golden orb (60 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). 1 Minor magic item.


Social Check DCs


Delg Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple pastel robe with grey stripes complete with hood. He wears a deerstalker hat to hide his balding. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Priest, who enjoyed hunting, Delg was taken on many hunting expeditions. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality.

Flaws: Shy. Bonds: Attractive, Adventurer, Nature, Debt. Occupation: Glassblower

Voice: Speaks with lips pursed

Attributes [hide]

Delg Lutgehr, Male Dwarf Wizard 9
Medium (4'5") Dwarf, True Neutral (CR 9)
Armor Class 10
Hit Points 58 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 19 (+4)11 (+0) 18 (+4)9 (-1)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1900 gp. Onyx (70 gp). Aquamarine (300 gp). Obsidian (10 gp). Amber (60 gp). Tourmaline (60 gp). Deep blue spinel (300 gp). Moss agate (10 gp).


Social Check DCs


Zepar Justice, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear black pants and tee shirts. His hair is short and chestnut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: This man loves painting and to teach people painting more than just about anything. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Zepar was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Zepar's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Artistic, Opinionated. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Bowyer

Voice: Scottish accent

Attributes [hide]

Zepar Justice, Male Tiefling Aristocrat 7
Medium (5'4") Tiefling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)17 (+3) 11 (+0)15 (+2)
Skills Intimidation +5, Religion +6
Senses Passive Perception 10
Languages Common, Gnoll, Draconic, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: Black pearl (300 gp). Black pearl (300 gp). Golden yellow topaz (300 gp). Violet garnet (300 gp).


Social Check DCs


Carrie Amastacia, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears rags and sports a simple walking cane, and is pretty ugly. His blonde hair is heavily combed to the right. He has a dull look in his hazel eyes.

Personality: Overbrimming with self-confidence, Carrie isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is lazy and tries to find solutions quickly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Bellfounder father left him crippled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Carrie fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Impeccable, Fighting. Flaws: Ugly, Lazy, Disease. Bonds: Poor. Occupation: Miller

Voice: Speaks with squeezed throat

Attributes [hide]

Carrie Amastacia, Male Elf Sorcerer 13
Medium (5'5") Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points -1 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 6 (-2)16 (+3) 10 (+0)17 (+3)
Skills Deception +7, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Draconic, Gnoll, Dwarven
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666664

Possessions: 100 pp. Rock crystal (80 gp). Sard (80 gp). Deep green spinel (110 gp). Red-brown spinel (110 gp). Jacinth (6000 gp). Fire opal (1200 gp). Peridot (80 gp). Carnelian (80 gp). Freshwater pearl (10 gp). Black opal (1200 gp). Golden yellow topaz (700 gp). Lapis lazuli (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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