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NPC Generator

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Advanced [show]


Silent Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown fur is singed and shortened. His green eyes have a joyful gleam in them most of the time.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of a Banker, who enjoyed hunting, Silent was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Professionalism. Flaws: Ugly, Mundane. Bonds: Nature, Mentor. Occupation: Scribe

Voice: Uses lots of figures of speech

Attributes [hide]

Silent Candle, Male Tabaxi Paladin 10
Medium (6'3") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 67 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)17 (+3) 10 (+0)16 (+3)
Skills Intimidation +7, Survival +4
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Auran
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 1500 gp. Eyepatch with mock eye of sapphire and moonstone (1100 gp). Jeweled electrum ring (3000 gp).


Social Check DCs


Oren Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. He has a slight overbite and is overall scrawny. His head has been shaved. His fierce blue eyes like to dwell on things.

Personality: Stoic and calm, he prefers to meditate than take action. When he's not drinking or sleeping the drinks off, he's doing music.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has never given up on his music dream.

Motivation: To end his boredom; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined, Artistic. Flaws: Ugly, Mundane. Bonds: Criminal record. Occupation: Sculptor

Voice: Forgets to breathe while speaking

Attributes [hide]

Oren Nimblefingers, Male Halfling Druid 3
Small (3'1") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 17 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp.


Social Check DCs


Tim Melancon, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear yellow pants and tee shirts. His black hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is an amazing painter.

History: Tim lived on a farm with his father, near the main road leading to a nearby town. Tim was born on a far western island where he grew up under the tutelage of his father, an expert Detective. He has been saving his money to try and buy his sister's freedom.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Gifted. Flaws: Racist, Fearful. Bonds: Family, Immigrant. Occupation: Detective

Voice: Eastern European accent

Attributes [hide]

Tim Melancon, Male Human Barbarian 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 51 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +5, Nature +5
Senses Passive Perception 12
Languages Common, Infernal, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Violet garnet (800 gp). Golden yellow topaz (800 gp). Onyx (20 gp).


Social Check DCs


Thamuz Rise, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a fine chain shirt which he covers with red colored cloaks and clothing. His brown hair has been sun bleached extensively. His face is scarred and worn.

Personality: He is a hateful person. He taunts others and blames them for his problems. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the north his family was never financially stable. Thamuz was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Thamuz decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He tends to his Gardener job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and he is a bit of a kleptomaniac

Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Criminal record. Occupation: Gardener

Voice: Speaks with squeezed throat

Attributes [hide]

Thamuz Rise, Male Tiefling Rogue 6
Medium (6'9") Tiefling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 9 (-1)14 (+2)
Skills Investigation +4
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp.


Social Check DCs

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