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NPC Generator

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Advanced [show]


Kildrak Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male dresses well, wearing violet shirts, loose pants, and blazers most of the time. He is tall, broad shouldered and powerfully built. His blonde hair is knotted and matted. His green eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: When he was but 6 years old his parents immigrated from the south. Kildrak was born on a far southern island where he grew up under the tutelage of his father, an expert Stableman. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Flaws: Shy, Insane. Bonds: Attractive, Military, Immigrant. Occupation: Stableman

Voice: Low and grunting

Attributes [hide]

Kildrak Strakeln, Male Dwarf Druid 8
Medium (3'11") Dwarf, Lawful Good (CR 8)
Armor Class 9
Hit Points 61 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)12 (+1) 9 (-1)16 (+3)
Skills Perception +2, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Wymar Dayton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He wears his white hair up. His gray eyes lackadaisically let the world flow into them.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He misses his home and complains about the freezing weather, even in summer.

History: He is a Succubi in disguise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Immigrant, Adventurer, Military, Enemies. Occupation: Roofer

Voice: Draws out vowels

Attributes [hide]

Wymar Dayton, Male Human Fighter 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)17 (+3) 16 (+3)13 (+1)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 13
Languages Common, Terran, Infernal, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 300 sp. Silver comb with moonstones (300 gp).


Social Check DCs


Nimble Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a grey collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His fur is cut close to his head. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Nimble enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Nimble lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their daughter. He worked as a Mayor, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Athletic, Joker. Flaws: Ugly, Hedonist. Bonds: Family. Occupation: Mayor

Voice: Pirate accent

Attributes [hide]

Nimble Of Clay, Male Tabaxi Druid 1
Medium (5'11") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)10 (+0) 14 (+2)18 (+4)
Skills Deception +6, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 30 pp. Coral (110 gp).


Social Check DCs


Grisha Wade, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in blue turtlenecks beneath a pastel coat with black slacks. He has shaved his head bald. His face is scarred and worn.

Personality: Cocky and sure of himself, he believes he is the best Beggar born in the past three hundred years. He is a font of random trivia from the lore and stories he has discovered

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Bard school at a young age so that he could practice his druidic talents. He tends to his Beggar job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Beggar

Voice: Aggressive tone

Attributes [hide]

Grisha Wade, Male Half-Orc Bard 13
Medium (6'0") Half-Orc, Lawful Good (CR 13)
Armor Class 11
Hit Points 75 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 300 pp. Aquamarine (1100 gp). Jet (70 gp). Black opal (1500 gp). Blue quartz (7 gp). Jasper (80 gp). Violet garnet (1100 gp). White opal (1500 gp). Rock crystal (80 gp). 1 Medium magic item.


Social Check DCs

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