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NPC Generator

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Advanced [show]


Randal Charlton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He is bald on top and has large golden tufts of hair around his ears. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Randal was born in the north. At a young age he loved to build and create. One day when Randal was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Randal was heart-stricken from the event, and his mother started working long hours to provde for them. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Persistence. Flaws: Ugly, PTSD. Bonds: Criminal record, Family. Occupation: Ploughman

Voice: Eastern European accent

Attributes [hide]

Randal Charlton, Male Human Rogue 7
Medium (5'2") Human, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)16 (+3) 17 (+3)14 (+2)
Skills Animal Handling +6, History +6
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon, Halfling
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Tree Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing colorful clothing, dressed as a Guard. His fur is cut close to his head. This copper eyed easterner is not easily forgotten.

Personality: He has always had a great fascination with Tabaxi culture. He plays an instrument quite well.

History: Born in the east his family was never financially stable. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and a strong sense of loyalty to tabaxi people

Ideals: Artistic. Flaws: Racist, Fearful. Bonds: Immigrant, Poor. Occupation: Guard

Voice: Scottish accent

Attributes [hide]

Tree Wind, Male Tabaxi Wizard 1
Medium (6'6") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)9 (-1) 13 (+1)11 (+0)
Skills Insight +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Rurik Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His moppish golden hair is in a traditional bowl cut. His green eyes are passionate and lively.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a font of random trivia from the lore and stories he has discovered

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Optimist, Logical. Bonds: Rich, Adventurer, Has a crush. Occupation: Animal Trainer

Voice: Switch between two voices

Attributes [hide]

Rurik Brazzik, Male Dwarf Warlock 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 350 gp.


Social Check DCs


Ekemon Havoc, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and he perpetually has his crossbow ready. He has wavy chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born at the edge of vast mountains. Ekemon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Rich, In love, Nature. Occupation: Weaver

Voice: Thin and wheezing

Attributes [hide]

Ekemon Havoc, Male Tiefling Monk 3
Medium (5'9") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Hematite (11 gp).


Social Check DCs

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