Kipper Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a cross on it. His golden hair is unkempt and raggedy. His fierce gray eyes like to dwell on things.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Kipper was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Mundane. Bonds: Poor, Military, Religious. Occupation: Miner
Voice: Squeaky
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 2 |
Possessions: 16000 sp. Black opal (1200 gp).
Alvyn Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He wears a deerstalker hat to cover his moderate length red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is business-like. He takes instructions and follows them to the letter. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the south to a Detective, Alvyn learned a great deal about his mother's area of expertise. His first spouse was a Barber, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has worked as a Detective like his mother before him.
Motivation: He wants to meet his childhood hero; and find a way to reverse the transformation of his brother
Ideals: Professionalism. Flaws: Ugly. Bonds: Adventurer, Job, Family. Occupation: Detective
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 9)
Armor Class 13
Hit Points 55 (9d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 15 (+2) | 16 (+3) | 12 (+1) | 19 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Infernal
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1400 gp. Rose (50 gp). Red-brown spinel (160 gp). Star rose quartz (50 gp). Smoky quartz (50 gp).
Melech Justice, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a pastel tunic with black highlights, and long brown pants that bunch up around his shoes. His hair is cut close to his head. His ears are large.
Personality: He is extraordinarily eccentric. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found
Ideals: Artistic. Flaws: Ugly, Insane, Disease. Bonds: Family, Rich. Occupation: Performer
Voice: Scottish accent
Attributes [hide]
Medium (5'11") Tiefling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 18 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 9 (-1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Halfling, Infernal, Ignan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. Red garnet (130 gp). Eye agate (8 gp). Bloodstone (20 gp). Banded agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Prâk Sharps, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is unkempt and raggedy. His eyes are green and beady.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a Beggar, his father struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he desires power and/or immortality
Ideals: Athletic. Flaws: Ugly, Terse. Bonds: Adventurer, Poor. Occupation: Bounty Hunter
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 61 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 17 (+3) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1000 gp.
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Their contribution stands as a beacon of hope for all adventurers!

