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NPC Generator

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Advanced [show]


Damakos Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars, and he perpetually has his hand crossbow ready. His purple hair is long and unkept. This black eyed southerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Fortune-teller business at a young age. His childhood dream was to be a Actor, but he was a colossal failure. He now owns his own business.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and wants to open a new tavern

Ideals: Fighting, Joker, Justice. Flaws: Ugly. Bonds: Job. Occupation: Fortune-teller

Voice: Speaks in third person

Attributes [hide]

Damakos Divinity, Male Tiefling Aristocrat 8
Medium (6'7") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 31 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)13 (+1) 13 (+1)17 (+3)
Skills Deception +6, History +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: Aquamarine (500 gp). 1 Minor magic item.


Social Check DCs


Ar-Baruk Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears a black costume with the symbols of the sun god on his torso. His golden hair is drawn into a tight pony tail with a skull scrunchie. His green eyes lackadaisically let the world flow into them.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic, Forgetful, Disease. Bonds: Nature, Religious. Occupation: Carpenter

Voice: Mumbles to self between sentences

Attributes [hide]

Ar-Baruk Walcott, Male Half-Orc Wizard 7
Medium (6'0") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)11 (+0) 9 (-1)15 (+2)
Skills Acrobatics +6, Athletics +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 700 gp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Gold music box (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp).


Social Check DCs


Frouse Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, black shirt, and grey tie. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is long and chestnut with streaks of blonde, and is pulled back with small green clips. His beard is blonde, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His tongue was cut out and he uses sign language. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Frouse was born with his father's beautiful face. A freak accident while working with his Stableman father left him crippled. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Disease. Bonds: Attractive, Criminal record. Occupation: Tanner

Voice: Spits and sputters

Attributes [hide]

Frouse Murnig, Male Gnome Warlock 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 20 (+5)15 (+2) 17 (+3)8 (-1)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 27000 cp. Freshwater pearl (13 gp). Alexandrite (1000 gp). 1 Minor magic item.


Social Check DCs


Bagga Palomarez, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a yellow costume with the symbols of strength on his torso. His chestnut hair is lengthy. His hazel eyes have a joyful gleam in them most of the time.

Personality: Bagga wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in a small village he learned the ways of the warrior from his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Fighting. Flaws: Forgetful. Bonds: Attractive, Military. Occupation: Bricklayer

Voice: Loud with bravado

Attributes [hide]

Bagga Palomarez, Male Half-Orc Expert 5
Medium (5'8") Half-Orc, Neutral Good (CR 5)
Armor Class 11
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)10 (+0) 11 (+0)9 (-1)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. Moonstone (80 gp). Aquamarine (1100 gp). Iolite (80 gp). Freshwater pearl (16 gp).


Social Check DCs

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