Burgell Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'3" and usually wears his brown robe and has his club always slung over his shoulder. He keeps his chestnut hair in a flapper bob. His blue unseeing eyes seem to look past you.
Personality: He snorts whenever he laughs or is feeling confident. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels kind of lost in life; and balancing his hectic life and new weaver responsibilities is difficult
Flaws: Disease, Hedonist, Antagonistic, Depressed. Bonds: Job. Occupation: Weaver
Voice: Slow speaker
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp. 1 Magnifying glass. 1 Masterwork Musical instrument.
Aerdeth Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair, when down, is lengthy. He wears an eyepatch.
Personality: Aerdeth is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Doesn't want to be a Painter and was forced into it by his family; and regain custody of his son
Ideals: Extrovert. Flaws: Ugly. Bonds: Family, Religious, Mentor. Occupation: Painter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Just what you see.
Silvo Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man dresses well, typically a more casual-formal manner. He sports a flattop hair cut. He is baby faced.
Personality: He is irascible and easily irritated. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Silvo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Silvo was born on a far western desert where he grew up under the tutelage of his mother, an expert Miner. He left for the west, certain he would find work there.
Motivation: He has decided he is irredeemable.
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Poor, Immigrant. Occupation: Miner
Voice: Whispers
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 8 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Masterwork manacles.
Mreksh Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and a wedding ring on his right hand. His red crest is knotted and matted. He has red eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He receives visions of the future at random moments
History: He was raised in a forest tribe. His childhood dream was to be a Ploughman, but he was a colossal failure. Some 9 years later his spouse died after the birth of his son. Heartbroken, Mreksh never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: To be a Ploughman again; and he desires power and/or immortality
Ideals: Disciplined, Gifted. Bonds: In love, Nature, Job, Adventurer. Occupation: Gardener
Voice: Whispers
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Goblin, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 5000 sp.
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