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NPC Generator

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Advanced [show]


Arannis Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. He is physically well-built. His silver hair is braided into rings. His eyes are gray.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He also is a firm believer in the manly ideal.

History: He was born the only child of a wealthy merchant. He has had some formal music training, and achieved minor success. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Ideals: Artistic, Entrepeneur. Flaws: Impulsive. Bonds: Adventurer, Family. Occupation: Weaver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Arannis Ethanasath, Male Elf Adept 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 2000 cp.


Social Check DCs


Theodoric Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. He carries with him a set of scythes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has moderate length blonde hair. His hazel eyes are slightly larger than normal.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He believes the world needs to unite to get rid of gnolls once and for all.

History: Theodoric was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His family was turned out during the war. He and his family wandered east to less war torn lands. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family.

Ideals: Fighting. Flaws: PTSD. Bonds: Family, Enemies, Poor. Occupation: Interpreter

Voice: High pitched and raspy

Attributes [hide]

Theodoric Emsworth, Male Human Monk 10
Medium (6'5") Human, Lawful Good (CR 10)
Armor Class 11
Hit Points 68 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Athletics +5, History +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5

Possessions: 13000 sp. Silver-plated steel longsword with jet jewel in hilt (600 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp).


Social Check DCs


Vondal Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and sports empty pouches on his belt. His brown hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is harsh and unforgiving.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Flaws: Emotional, Antagonistic. Bonds: Immigrant, Family. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Vondal Holderhek, Male Dwarf Commoner 8
Medium (4'5") Dwarf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 46 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)13 (+1) 14 (+2)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1200 gp. Sardonyx (30 gp). Black pearl (400 gp). Jasper (30 gp). Black pearl (400 gp). Blue quartz (13 gp). Golden pearl (70 gp).


Social Check DCs


Peter Palomarez, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears suspenders and yellow workpants. His shirt is brown, and he wears a heavy yellow leather apron most of the time. He has a small bristly mustache and wavy red hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Map Maker job and began his own company from there.

Motivation: Wants to have a good time and be beloved; and wants to open a new tavern

Ideals: Gifted, Optimist. Flaws: Terse, Fearful. Bonds: Job. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Peter Palomarez, Male Human Ranger 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)17 (+3) 18 (+4)13 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 14
Languages Common, Druidic, Terran, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs

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